Новый патч новые радости :)
* Art for the “End of Game” has been updated
* The Summoner Profile page now shows more detailed stats for the last 10 games played
* Masteries that you do not have the pre-requisites for are now grayed out for easier visual reference
* The Champion Select screens have been improved with minor visual adjustments
* All Experience Bars are now consistent in style and color
* “Champion Skin Browsing Art” has been improved.
* Fixed a bug in the Summoner Profile that showed the experience bar as always full
* Fixed a bug that was causing the buddy list to not show the correct status during or after games
New in-game HUD
* Information is better compartmentalized with your abilities, Health, Mana, and Experience in the center; player information and stats on the left; and the mini-map unchanged on the right
* New Team Indicators allow you to quickly compare your own health against your target’s
* More usable gameplay space, with less HUD interference while playing on the purple team
* More minimalist but higher quality art
* Smarter scaling means that UI scale will no longer affect chat and buffs
New Two-Lane Map – Twisted Treeline
* Twisted Treeline is one of the few remaining forests near Zaun that has not been exploited for natural resources; a mere cursory glance at the geography of the arena quickly explains why. The misuse ofmagic – mainly from Zaun but also from the numerous battles fought here during the various Rune Wars – has warped the verdant environs of the Twisted Treeline into terrain into a bizarre, alien-like visage.
* Twisted Treeline can be accessed in the Practice Game section
* Updated Particles
* Fixed an issue where Cho'Gath would not move close enough to the target to Feast at large sizes.
* CH-1 Concussion Grenade Blind Duration reduced from 1.5/2/2.5/3/3.5 to 1/1.5/2/2.5/3
* Magic Resist will reduce damage dealt to turrets
* H-28G Evolution Turret Magic Resist reduced from 120 to100
* H-28G Evolution Turrets now detonate upon Heimerdinger's death
* Lay Waste mana cost decreased from 25/35/45/55/65 to 24/32/40/48/54
* Defile mana cost decreased from 30/45/60/75/90 to 30/42/54/66/78
* Death Lotus cooldown increased from 45 to 60
* Death Lotus AP scaling decreased from 0.5 to 0.4.
* Updated Particles
* Spell Flux Damage reduced from 300/400/500 to 240/360/480
* Rune Prison Range reduced from 600 to 550
* Fling tooltip now shows mana cost per level
* Mega Adhesive tooltip now shows mana cost per level
* Added new Alternate attack animations
* Changed model
* The Bloodlust stacks applied from casting Undying Rage should properly increase Tryndamere's stats.
* Added team color indicators to Gate's particle.
* Fixed a bug that allowed you to instantly Gate after using Wild Cards.
* Infinite Duress will now break its self-stun if his target breaks free.
* Infinite Duress animation should properly display for all players.
* Guardian Angel Combine Cost increased from 850 to 1200
* Nashor's Tooth tooltip was updated to match the functionality of the item
* Added an innate 75 Magic Resist to lower damage from abilities such as CH1-Concussion Grenade and Tremors
* Increased Backdoor Bonus from 175 to 250
* Cast frames on auto attacks have been calibrated for all units
* Increased soft movement speed diminishing returns from 400 MS to 415 MS
* Increased harsh movement speed diminishing returns 475 MS to 490 MS.
* Diminishing returns from slows kicks in at 220 MS from 210 MS.
* Fixed some getting stuck and unable to move issues
* Fixed surrender bugs
* Fixed several client crash bugs
* Added message box that will display if the game is started with a non Shader 2.0 compatible video card (or drivers).