Why Gamers Are to Blame for Their Own Exploitation

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This article was published on Forbes. What does Mass Effect 3 have to do with it? Perhaps everything will become clear after these three magical letters - DLC. No? Then let's read on.

Gamers, in general, represent a fickle and changeable social group. When we are not arguing with each other about which console is better and are not discussing which of the current military shooters is the best, we turn our fury on those who create our favorite games.

In recent years, our relationship with the titans of the gaming industry has become quite complicated. We love their titles, we play with the fervor of religious fanatics, but we hate them for what they've done to push the industry in a direction that we believe it shouldn't go.

Once, the sticking points were DRM and used games; now, the main reason for gamers' complaints has become DLC. From the players' perspective, DLC is a serious offense against the traditional principles of video games that we have cherished for many years. Because of all these pre-order bonuses, level packs, and cut campaign segments, we feel as though our games are released incomplete. This humorous illustration shows what it would be like if all these money-grabbing schemes had existed in the beloved