An update with improved balance and gamepad support has been released for Sea Walker Saga

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A major update has been released for the maritime steampunk adventure Sea Walker Saga. Key changes:

  • The balance has been completely overhauled. The game seemed too difficult before; now the difficulty is more even and progress feels fairer.
  • Controls for the airplane, turrets, and submersible have been refined. They are now more responsive and intuitive. Additionally, shooting has been updated to feel more stable.
  • Full support for gamepads (Xbox and PlayStation) has been added. Playing with a controller has become really convenient.
  • A complete defeat mechanic has been introduced. The island now has an HP bar. Damage is dealt when buildings are destroyed or during direct attacks. If there are not enough resources to build a crafting station, or if the island is destroyed, it's considered a defeat.
  • The path through Fisher's waters has been accelerated; the map feels more dynamic.
  • Brightness and saturation have been increased; excessive "darkness" has been removed. The visuals have become livelier and more expressive.
  • New tutorial menus have been added.
  • Compatibility with old saves and demo versions has been fixed and improved.
  • And of course, a bug fix has been conducted.

The latest version is available on VK Play.