Gardens - what and how

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1) Everyone to the garden!

Here's what Zen Garden looks like:

You can buy plants here at the shop - 3 pots (as far as I understand, new ones are delivered once a day) or win them in some game. The type of plant depends on the terrain of the level, i.e., in the night level, you'll be able to win a night plant, while in the pool level, a water plant may come your way.

Features of the plants:

Ordinary, also known as daytime - simply grow, require a little of everything. They produce gold and silver coins as waste products.

Water - require a water garden for their development; otherwise, they won't reach full size. They mainly produce money during growth/spraying/listening to music.

Night - sleep during the day, so they need a night garden (I can't verify the rest yet).

  1. Planting, watering, developing.

In the shop, apart from the 3 plants at 2500 each, you can buy fertilizer and insect spray, a cart, gloves, a cool watering can, and a fancy mp3 player, also known as a phonograph (if I'm not mistaken). To successfully develop the garden, we need a large number of plants, fertilizer, and a phonograph/insect repellent.

First, our plant will require watering 3-4 times and fertilizer (1 unit), after which we will see what will grow from our pot and receive a coin.

The second stage will require further watering and additional fertilization and will give us more coins or 1-2 crystals worth 1000 each.

The third stage - watering (not for water plants) music/insect repellent, reward - coins/crystals.

After full development, the plant starts producing money continuously (until it desires something again).

  1. Tree

The tree is wise but clueless)

It shares various wisdoms and requires nurturing; moreover, a larger tree should correspond to the greater wisdom of its words. If read carefully, much can be learned. I don't advise spending money on it without buying everything else needed for normal gameplay. Better to develop the garden first and then grow the tree.

4) Purchases

Gloves - the ability to move plants within the garden

Golden watering can - waters 4 squares (in a square) at once

Cart - relocates plants between gardens

Phonograph - needed by plants at their request

Insect repellent - upon the plants' demand

Gardens - allow the development of night/water plants

Snail - collects coins if awakened

Chocolate - not a purchase at all, drops on any level; when inside the snail, it causes a wild acceleration for an hour.

5) Business

5.1) Money collection

With 20+ plants, you can engage in business - feed the snail chocolate, then open the garden and minimize the game/switch to another app, and after an hour of the chocolate's effect, count the profits and buy new resources. The amount of money earned depends on the number of plants; you don't need to do anything except click a couple of times and find chocolate.

5.2) Selling plants

I found no use for this, but plants can be sold for anywhere between 3000 to 8000 (I haven't encountered any more) depending on the type.

Well, what else is there to say... uncomplicated, but it seems fine. Quite amusing, a break from click wars.

Written by Denai specifically for GAMER.ru