All Unique Weapons

content auto translated from {from}

The title is in English.

Light Weapons

Common (not quite) pistols, submachine guns, shotguns.

Colonel Autumn's Pistol

Description: The pistol used by Colonel Autumn when you first see him with your father. Slightly stronger than the standard 10mm pistol.

Location: In the Colonel's apartment in Raven Rock.

Sydney's 10mm "Ultra" SMG

Description: Modified SMG from Sydney's collection. You can either kill her or steal the SMG from her pockets, or find the note "A Note from Little Moonbeam's Father" in the room at The Statesman's Hotel. Give her this note in the Ghoul town after completing Abraham Lincoln's quest "Stealing Independence," and she will give you the weapon.

Blackhawk

Description: Enhanced version of the revolver given to you by Agatha if you bring her the Soil Stradivarius (cello) from Vault 92 and the notes from the Springvale school. After bringing it, you must ask her for a reward; otherwise, you will only receive karma.

Wild Bill's Sidearm

Description: Modified .32 pistol.

Location: Found on the body of Wild Bill when you search the steelyard for steel ingots.

Zhu-Rong v418 Chinese Pistol

Description: Improved version of the Chinese pistol that sets targets on fire. Found in L.O.B. Enterprises.

Xuanlong Assault Rifle

Description: Increased magazine size and damage. Found on Prime's body near the Jury Street Metro Station. The location of Jury Street Metro Station can be discovered by completing the computer quest in the Museum of Technology (Tech Museum Loot). You need to find a secret text on the terminal. This will lead to a puzzle that needs to be solved (save, as there won’t be a second chance). After solving the puzzle, a safe will open and you will get the coordinates of the station. Only then will the body with the rifle appear.

Perforator

Description: Enhanced infiltrator (the guards' rifle from Pitt).

Location: Awarded for a specific number of ingots.

The Terrible Shotgun

Description: Upgraded shotgun from Laughing Jack. The spread, weight, and damage are higher than that of the standard.

Location: Underground Bazaar in Evergreen Mills. Jack stands in the southeast corner. He must be killed to obtain the shotgun, but karma is not lost.

Ol' Painless

Description: Enhanced hunting rifle. Damage and firing speed increased.

Location: In Dave's chest in the Republic of Dave. You can get the key if you complete the quest "You Have To Shoot Them In The Head." Karma loss occurs if you steal.

Lincoln's Repeater

Location: Museum of History, 2nd floor. Located just behind the library, up the stairs, in the business room behind the glass. Can be sold to Abraham Lincoln or slavers. One of the best bullet weapons in the game.

Victory Rifle

Description: Knocks enemies down on critical hits.

Location: West of Rockbreaker's Last Gas in a shack on the hill. Lock difficulty of 100. Additionally, there are little cockroaches in the cage there.

Reservist's Rifle

Description: The Reservist loves churches, especially when there are people nearby. The unique feature of the rifle is that it allows you to shoot in VATS 3 times, while other sniper rifles only allow 2.

Location: In Dickerson Tabernacle Chapel, a man named Drifter has it, along with a Druid Hood and the coordinates of Oasis.

The Kneecapper

Description: Enhanced sawed-off shotgun. Increased damage.

Location: Ronald Laren in Girdershade, he is the friend of Sierra's girl who offers the Nuka-Cola Challenge.

Callahan's Magnum

Description: Enhanced revolver. Available in Broken Steel.

Location: Located in the ruins of the Citadel if you chose to destroy it during the Who Dares Wins quest. After the destruction, enter the citadel, jump into the largest crater, go through the only door there, climb the stairs, and open Callahan's Safe.

Big Guns

Boom! Miniguns, rocket launchers, flamethrowers.

Burnmaster

Description: A unique version of the flamethrower, found in Falls Church Metro (south of Marigold). Go through the tunnel until you see water. Then go into the water and then left through a hole in the wall. Follow the path of radioactive barrels until you reach a truck with 2 glowing barrels next to it. The Burnmaster is unaffected by the PYromaniac perk.

Rapid-Torch Flamer

Description: Deals slightly less damage than the previous unique flamethrower. Added in Broken Steel.

Location: In Adams Storage Facility, on a table.

Slo-Burn Flamer

Description: The best flamethrower, fires instantly without heating up. Added in Broken Steel.

Location: Can be found on the upper level of the southeastern part of Launch Platform Base during the Who Dares Wins quest. It is on the platform with the deskclaws in stasis.

Eugene

Description: Enhanced version of the minigun, with higher damage.

Location: Riley's Rangers. Some of them are locked on the roof of Statesman Hotel. If you rescue them and lead them to Ranger HQ, Riley will reward you. The choice includes Ranger Armor and Eugene. Additionally, it can be taken from a dying scripted girl.

"Miss Launcher"

Description: A unique variant of the rocket launcher. Fires in an arc, allowing you to practice with it before using the Fat Man.

Location: Inside Fort Independence, behind a locked door with a difficulty of 75.

Fat Man - MIRV prototype

Description: Improved Soviet (sic!) technology "MIRV" launcher. Short for "Multiple Independently targetable Reentry Vehicle." Fires 8 mini-nukes at once with 1 shot. There are a total of 93 mini-nukes in the game. The unique feature of the weapon is that the game doesn't really need that much damage. Overkill at its best.

Location: In National Guard Depot, Armory. You need all Keller family tapes (which are scattered across the wasteland in remote quest-free locations) to unlock the door. Only the 5th tape is not needed. Alternatively, you can use a glitch - crouch near the terminal and the bunker door, enter third-person mode, and hover the cursor over the character’s head. If lucky, you will encounter the "Electrical switch button." If unlucky, keep moving the cursor around.

Precision Gatling Laser

Description: Enhanced rapid-fire laser, found in Broken Steel. During the final quest Who Dares Wins, enter the Enclave fortress and go into the armory (not the first one). In the armory, there will be an NPC Armory Master in a tesla armor, with a unique helmet and the sought-after laser. The laser is weaker than Vengeance but crits 8 times more often.

Vengeance

Description: Enhanced rapid-fire laser. Cuts deskclaws like butter.

Location: In the far room of Deathclaw Sanctuary. Floating in a pool of blood.

Energy Weapons

Lasers, plasma, etc. Very precise and powerful. Beautiful crit animations for any gun in this category.

A3-21's Plasma Rifle

Description: Reward for the quest Replicated Man. You need to warn the android about Zimmer and help him regain his old memories. He will give you his rifle as a reward. Higher crit chance than the standard + in excellent condition.

Smuggler's End

Description: Unique laser pistol of Elder Lyons.

Location: Elder's bedroom in the Citadel. Safe with a difficulty of 100 (you can also hack a computer there, also 100). Karma is not lost.

Protectron's Gaze

Description: The pistol was assembled from the remains of the Mechanist's favorite robot.

Location: Reward for the quest Superhuman Gambit given by the Mechanist if you bring him AntAgonizer's armor.

Colonel Autumn's Laser Pistol

Description: Modified laser pistol, slightly higher damage.

Location: Used by Colonel Autumn (Colonel Fall?!) in the final battle at Jefferson Memorial. Weakened in Broken Steel, became semi-automatic (was automatic) and deals less damage than the previous 2 unique pistols.

Wazer Wifle

Description: Enhanced laser rifle. Deals more damage, the magazine holds more.

Location: With Biwwy in Little Lamplight. You can either buy it for 500 caps or get it for free with the Child at Heart perk.

Metal Blaster

Description: Modified laser rifle, shoots like a shotgun. Can be repaired with standard rifles. The only laser shotgun in the game.

Location: Awarded for a specific number of steel ingots in Pitt.

Mesmetron

Description: Has a chance for 3 effects:

  1. 30% chance -

It puts NPCs into a frenzy; they attack everyone they see.

  1. 50% chance - NPC stands still for a few seconds, stunned.

  2. 20% chance - NPC's head explodes after a few seconds. Very bad influence on karma, everyone around becomes hostile.

It is also used in the quest where you need to make certain NPCs slaves (by stunning them and putting a collar on the NPC).

Location: In Paradise Falls, either take a quest from the guard at the entrance or kill him. He also sells ammo.

Alien Blaster

Description: Odd-looking handheld weapon of aliens. Very few ammunition.

Location: Near the crashed UFO (its location is already known to everyone). Additionally, in the Broken Steel add-on, in the Enclave base, in the armory, in a locked case (Hard lockpick) is another one. You can also find ammo (in nearby boxes). You can also find some ammo to the right of Fort Bannister, where there will be a crater with an overturned truck underneath which lies the ammo for the blaster. Additionally, you might encounter random encounters with ammunition. A little more ammo can be found in Fort Independence, next to Miss Launcher.

Firelance

Description: A variant of the Alien Blaster. Anything that survives the shot (which has a high crit chance) will be engulfed in flames. Bonus from the Pyromaniac perk.

Location: Random encounter. You will hear artillery fire. If you look up, you will see an explosion, then a green explosion. Firelance will then fall to the ground along with its ammo. I was lucky, I had this encounter near the crashed UFO. I had about 110 ammo (picked some near Fort Bannister).

Gauss Rifle

Description: The energy equivalent of a sniper rifle. Very powerful weapon. Only NPCs can repair it.

Location: In a box in VSS Armory after the completion of Operation Anchorage.

Melee Weapons

Close combat, it's all simple.

Vampire's Edge

Description: Enhanced Chinese sword with blood on it.

Location: Blood Ties quest. In Vance's room, lock Hard.

Jingwei's Shocksword

Description: A sword that also deals additional electric damage.

Location: In the armory after completing Operation Anchorage, next to the Gauss rifle.

Occam's Razor

Description: "Of all the solutions, choose the simplest." A knife with increased damage.

Location: Fort Bannister. Taken from the body of Commander Jabko.

Stabhappy

Description: A knife with x4 crits and increased limb damage. Sometimes respawns on raiders.

Location: The Raid Shack, east of Bethesda Ruins. Go along the main road; the spot will be on the right. The knife is on one of the raiders inside.

The Break

Description: A unique cue. No damage at all.

Location: In Paradise Falls on the pool table next to Eulogy's Pad.

Ant's Sting

Description: A poisonous knife. If you hit many times, the poison stacks and results in very high damage.

Location: Antagonizer's Lair, given by the Antagonizer as a reward for bringing the Mechanist's armor.

Board of Education

Description: A teaching tool for super mutants. Passed from instructor to instructor.

Location: Inside the super mutant parking lot, exactly 1 square south of Oasis. Under the bed with a skeleton.

The Tenderizer

Description: A reinforced hammer. It was supposed to pierce armor with each hit, but this effect was forgotten to be added. You can add it yourself in the editor.

Location: Found behind a broken door in Anchorage Memorial. A reinforced hammer. To open the door, you need either a repair skill of 95 or a skill of 50 in lockpicking/science to open the safe with the parts on the upper floors of the memorial.

The Mauler

Description: More damage and less AP than a standard auto-axe. Breaks very quickly.

Location: Awarded for 80 steel ingots.

Man Opener

Description: Enhanced steel saw, increased damage.

Location: On the bed in the far large room in the Supply Plant in The Pitt Steelyard.

Fawkes' Super Sledge

Description: Enhanced super sledge.

Location: When you first meet Fawkes in Vault 87 during the main quest to find the G.E.C.K, you can offer to trade with him. Additionally, he sometimes drops his super sledge to pick up another super sledge.

Butch's Toothpick

Description: Enhanced folding knife of Butch.

Location: If you let Butch live, he will give you this knife upon your return. The knife cannot be taken from his body; it shows up as a regular folding knife. Alternatively, you can start a fight with Butch in the bar (after he left the vault), knock the weapon out of his hands, and run away. After 72 hours, Butch will become friendly to you again.

Jack The Ripper

Description: A very brutal modified Ripper. Increased crit chance, considering the weapon hits 30 times per second, allows crits on every hit. Additionally, this Ripper has 50% improved limb damage. The best melee weapon in the game if perks for crits like Ninja are taken. Furthermore, it ignores armor. Fuck yeah!

Location: On the dead Enclave officer in Deathclaw Sanctuary.

Highwayman's Friend

Description: Enhanced plumbing. Use only for collection, useless in combat.

Location: In Dominic and Machete's house, in the far left room, on the shelf. The house is located in Canterbury Commons.

Trench Knife

Description: Used in Operation Anchorage. Only differs in appearance from the standard knife.

Location: In the armory after completing the simulation. Next to other unique weapons like the Gauss rifle.

Unarmed Weapons

For those who like to hit with their hands. Brass knuckles, power fists, etc.

Fisto! Power Fist

Description: Enhanced version of the power fist. Improved damage and attack speed.

Location: MDPL-13 Power Station north of Minefield. Lies on the desk in the upper office.

The Shocker

Description: Slightly weaker than Fisto!.

Location: South Mason district. Go through the tunnel until you find the door. Then down two stairs. Behind you will be a double steel door leading into the tunnel. Go through the tunnel until you see a metal grate. To the left, there will be a door (be careful, shotgun trap). In the room behind the door, there is a barrel with weapons and a note about it.

Plunkett's Valid Points

Description: A unique spiked brass knuckle, armed with Junder Plunkett in Arlington House. The house also contains a bobblehead for luck.

Damage: 13

Weight: 1

Value: 25

Location: In Arlington House, which is in Arlington Cemetery North.