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Zidane

Геймер Nellis 2

9

Патч от 15 Мая

Оф. сайт

Skills

Skill gain has increased significantly in all melee skills

Skill progression in archery has been increased significantly

You are now required to hit a valid target to gain skill in archery

Skilling up in magic has been increased significantly

Skill progression in spells requires the caster to hit a valid target

Number of successful hits required to reach surging mode again with spells has been extremely reduced

Knockback, Seize and Whirlwind have been modified and skill gain has increased

Gameplay / Fixes

Small adjustments made to melee reach depending on character race

Corrected spells that would skill up rigor without dealing damage

Corrected a problem some players had while buying skills and starter weapons from vendors

Corrected an issue in auto optimization

Fogginess of environments has been reduced

Various client side issues have been corrected

Clan Mines/Quarries/Groves/etc now start out at 25% capacity and their regrowth rate has been increased

Clan Guard Tower damage had been slightly increased

Monsters

Monster loot for Demon and Fire Giant has been updated

A.I. tactics have been enhanced and improved

User Interface

Improved worldmap and minimap marker information (You can use the options window to change this)

Zoom added to World Map

Improved crafting window

Improved tooltips for crafting window

New tooltip for spells display reagent requirements

Display of active weapon under hotbar updated, improved and fixed

New chat messages displaying who buffed or debuffed you

Vendor icons on minimap now display the vendor name

Player Journal and Clan pages now accessible trough external browsers. Go to http://web001.eu1.darkfallonline.com/darkfall and log in with your username and password

Trading window confirmation now displays the name of the person wanting to trade with you

Various skill descriptions have been improved

Various item descriptions have been improved

Various problems with Journal and Clan windows have been resolved

Weapons

Melee Range has increased:

* Axes

* Clubs

* Greataxes

* Greatclubs

* Knives

New Polearms have been added to the game:

* Guisarme

* Spetum

* Imperial halberd

* Polehammer

* Glaive

* Partisan

* Dragon tail

* Skewer

Visual Updates

We have made visual updates to:

Giant Dragon Skeletons

Blacksmith market stands

Kobold huts and props.

Harbor bases

Human keep bases

Human skeleton props

Minotaur Statues

Some player controlled ships

Miscellaneous props

New Quests

ORDER OF THE AXE - DWARVEN FACTION

A New Enemy

A link to the Leaders

Fire Standard Leaders

Helping Out

The Legendary Blacksmith

FIVE BEARDS TRADING COMPANY - DWARVEN FACTION

Masters of the Dark Taint

A Trading Post in Trouble

Protecting the Trading Post

Evigvanger is Safe

The Miners of Otredale

THE RADIANT CIRCLE - ALFAR FACTION

Rare Sightings

Forgotten Creatures

These New Neighbors

Castle Obad

Materials for Enchantments

The Fallen Necromancers

Shulgan the Cautious

A Matter of Security

The Cursed Ones

THE HARN MANDEAN - ALFAR FACTION

West of Nagast

Weak Minds

ALFAR CAPITAL

Tialanta the Fighter

Five Humans Less

Hunting Mirdain is Fun

True Predators

Big, Slow, Ugly and Stupid

OTHER ALFAR QUESTS

As Strange as they Come

Two Eyes

Hanthar's Gift

Dangerous Gnolls

Crafting

Crafting ingredients have been reduced for

Tribal Pike

Cultist Polearm

Crafting skill gain has been increased

Requirements for getting trueforge armor and trueforge weapon skills have been modified.

Improved crafting window

Improved tooltips for crafting window

World Building

There have been area and world building updates to:

Carpendale

Winterworth

Wetstone

Thangruk

Waterbourne

New NPCs have been added in Obad

Magic

'Leech' spells no longer work on mounts

Mana cost for powerful spells has been reduced

Potential maximum damage for spells has been increased

Holy/Unholy damage will now drain stamina

Bone can now be bought from the arcanist

Spell Balancing

AIR MAGIC

Arrow shield: Effect has been significantly increased

Arrow ward: Reach has been increased

Come hither: Reach has been significantly increased

Exploding charge: Damage output has been increased

Guiding wind: Effect has been significantly increased

Lightning bolt: Reach has been significantly increased

Lightning ward: Effect increased, reach increased

Lightning weakness: Effect increased

Lightning shield: Effect increased

Thunderstorm: Reach and duration increased

EARTH MAGIC:

Acid Rain: Reach significantly increased. Duration increased

Acid Shield: Effect significantly increased

Acid ward: Effect significantly increased

Disintegrate: Damage increased. Impact area increased

Gravity: Reach increased. Cooldown reduced

Impale: Damage increased

Ironskin: Effect increased. Reach increased

Pungent mist: Reach increased

Stamina leech: Reach increased

Stoneskin: Effect significantly increased

Tarnish : Effect significantly increased

FIRE MAGIC:

Dragonbreath: Reach increased

Fire Shield: Effect significantly increased

Fire ward: Effect significantly increased. Reach increased

Haste: Effect significantly increased. Reach increased

Inferno: Damage increased

Smoke signal: Reach increased

Volcano: Reach increased. Duration increased. Damage increased

Wall of fire: Reach increased

Weakening blaze: Effect significantly increased

GREATER MAGIC:

Beacon: Reach increased

Heal other : Reach increased

Infliction shield: Effect significantly increased

Infliction ward: Effect significantly increased

Insight: Effect significantly increased

Rend: Casting time reduced. Cooldown time reduced. Damage increased. Area of effect increased.

Telekinesis: Reach increased

Venom: Cooldown time reduced

LESSER MAGIC:

Health to mana: Effect significantly increased

Heal mount: Reach increased

Launch: Reach increased

Lay on hands: Reach increased

Magic ward: Reach increased

Mana drain: Effect significantly increased

NECROMANCY

Bludgeoning weakness : Effect significantly increased

Desecration : Effect significantly increased

Death fog : Reach increased

Infernal shield : Effect significantly increased

Infernal ward : Effect significantly increased. Reach increased

Mental weakness : Effect significantly increased.

Piercing weakness : Effect significantly increased

Slashing weakness : Effect significantly increased

Undeath : Effect significantly increased. Mana cost reduced

Unholy caress : Reach increased

Unholy flames : Effect increased. Mana cost slightly increased.

Vampiric touch : Reach increased

SPELL CHANTING

Bless other : Effect significantly increased

Blessing : Effect significantly increased. Reach increased

Hymn of Intellect : Reach increased. Effect increased

Hymn of Might : Reach increased. Effect increased

Hymn of Skill : Reach increased. Effect increased

Hymn of Swiftness : Reach increased. Effect increased

Hymn of Vigor : Reach increased. Effect increased

WATER MAGIC:

Blizzard : Cooldown slightly increased

Cold shield : Effect increased

Cold ward : Effect increased. Reach increased

Frostbite : Reach increased

Ice storm : Reach increased

Icicle : Slight damage decrease

Shards : Slight damage decrease

Toxic rain : Reach increase. Duration slightly decreased

Water breathing : Reach increased

Weakening chill : Effect significantly increased

WITCHCRAFT:

Disease : Effect increased

Insect swarm : Reach increased

Ominous drain : Effect increased

Palsy : Effect increased

Pestilence : Effect increased

Sluggish : Effect increased

Stupidity : Effect increased

Tongue Rot : Cooldown increased

____________________________

Ну, те кто успел прокачать магию могут радоваться, а кто не успел, тот, как говорится, опоздал... :)

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