The updated “Rift” is launching in World of Tanks

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From November 4 to 18, the “Rift” mode is coming to World of Tanks. Designed for five players, it features mechanics reminiscent of Dota. Your team must fend off waves of enemies, defend its base, and capture towers to reach the bosses. The mode returns with updated mechanics, rewards, and visuals.

The event sends players to another world, where an expedition must close a portal. During each battle, ten waves of enemy vehicles attack the base from three directions. At the same time, the team must capture towers to deactivate the Gates and open the way to the boss. Beacons on the minimap help track enemies, while teleporters let you move quickly between the base and captured towers. Four unique vehicles are available for battles: the Immortal, the Trickster, the Hurricane, and the Basilisk. Each has its own abilities, from setting enemies on fire to deploying turrets.

In the new version of the Rift, capturing towers restores vehicle durability during battle, and teleporters can transport several tanks at once. There are now three difficulty levels, each with its own Gatekeeper boss waiting for your team: Skoll, Surt, or Fenrir. At the highest difficulty level, players will face the Ratte—a steel giant that fires a twin-barreled gun, creates dangerous zones, and incinerates vehicles.

Rewards have also been updated for the event. Players can earn credits, days of Premium Account, Rift Coins, badges, and customization items. Rift Coins can be exchanged for the British Tier VIII heavy tank Crusher.