Rash (20-33) Elios/Asmo. atas Eltnen/Morkheim

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Rush (20-33) Elyos/Asmodian. Upper Eltnen/Morheim.

From the Nubian territories, you've made it to the outside world, congratulations. Now you may encounter rift gangers here. Read here:

Rush (20-45) Rifts between Elyos and Asmodian

You can also visit your neighbors by completing some very tasty quests in their territory.

At level 25, you will also have the opportunity to level up in the Abyss.

Rush (25-30) Elyos/Asmodian Lower Abyss

Additionally, this rush area can be replaced by a safe zone in the peripheral islands. Elyos/Asmodian (20-24) Rush Theobomos/Burstonin

The location is divided into two parts. Each has villages with quests of corresponding levels. They contain elite zones and extensive quest zones, including grind quests for coins (which can be exchanged at NPCs for weapons or gear). This guide will cover the upper part of these islands.

Why? This is the final push before the first instance. A closed dungeon for a party with a respawn time of half an hour, located in this island's territory.

Rush (33-38) Elyos/Asmodian. Dungeon Temple of Fire - ToF

Naturally, you choose how to reach the dungeon – through quests, infiltrations, grinding elites, and grinding simple mobs for coins.

This is also a major zone for gathering leveling:

Rush. Gathering land and morph resources.

3 islands are the place where you need to gather a party from those in your guild (or friends) who level up at your pace. It's also an ideal stage to start developing crafting alchemy and cooking.

Besides this being a crossroads, there's not much more to add. Story quests will often require you to have very good party play, or two parties. Bosses with good drops will reward you with long hours of waiting, and respawns can be found among the crowd that appears half an hour at some wasteland.