"Korea. IL-2 Game Series" has been released!

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The developers from 1C Game Studio are pleased to announce that the flight simulator "Korea. The IL-2 Series" has officially exited early access and is now fully released. The game is available on PC on Steam and in the official IL-2 Series store in standard, premium, and deluxe editions.

"Korea" is a long-awaited expansion of the "IL-2" series and is dedicated to the war between North Korea and South Korea, which lasted from 1950 to 1953. It was a transitional period when jet fighters had just replaced piston-engine fighters but still relied on cannons, machine guns, and the pilot's maneuvering skills. The game aims to reflect the increased speeds and scale of aerial battles, using a next-generation engine with an updated damage and flight model.

Players will have control over eight aircraft of the era, carefully recreated based on real blueprints, photographs, and documents:

★ MiG-15bis

★ Il-10

★ Yak-9P

★ La-11

★ F-86A-5 "Sabre"

★ F-51D "Mustang"

★ F-80C-10 "Shooting Star"

★ F-84E "Thunderjet"

In addition to the player-controlled aircraft, dozens of machines are present on the battlefield and in the skies, including B-29 bombers and well-crafted ground vehicles, trains, and ships.

The action takes place on the largest map in the history of the series—over 200,000 square kilometers. This is not modern Korea but a region from the early 1950s, recreated based on historical documents. The map features dozens of airbases with accurate layouts, hundreds of populated areas, ports, and dams. All of this is connected by an extensive transportation network.

Other game features:

  • "Museum" mode. A personal hangar where players can explore cockpits, control details, and the history of the equipment.
  • "Career" mode. In addition to piloting aircraft during missions, it includes commanding a squadron, managing personnel, logistical support, and reading news from that time.
  • Accessibility mode. The scheme allows for detailed management of systems for enthusiasts, but without the need to memorize complex sequences of actions.
  • Support for a wide range of equipment: gamepads, desktop joysticks, HOTAS systems, VR through OpenXR and OpenVR.