Six new board games for this summer

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Hobby World Group publishing holding announced several new products that should appear on store shelves this summer. Specifically, it will be one narrative expansion for last year's game "The Committee" and five original projects: fast deck-building autobattler "Multown", deep economic strategy "Yokohama", musical associative game "In Two Words: Music", party game "Beliberdariy", and a tactical duet in the universe of "Everdell".

"The Committee: Secret Materials"

"The Committee" is a narrative cooperative tabletop game where players become part of a secret organization guarding the boundaries of reality. In each round, agents must collectively decide how to allocate available action points, explore cities on the map of the European part of the USSR, and deal with mysterious incidents.

The base game featured a campaign of eight scenarios with character progression that carries over between them. The "Secret Materials" expansion adds six unique secret protocols with new mechanics, including map reconstruction with city movement, an immutable die, as well as enhanced capabilities for agent boards. This content is created for those who have already mastered the base version and wish to take an even greater risk, as the fate of reality is at stake.

Party Games

For those who don't want to worry about the mysteries of reality, three games for light and emotional evenings are offered. "In Two Words: Music" is a competitive game where participants explain the names of artists, bands, or hits using only two words starting with the given letters. The game consists of three rounds, is played in cooperative mode with two players, and can fit in a travel bag if you need entertainment on the go.

"Beliberdariy" encourages explaining funny nonexistent words, trying not to make hints too obvious: the host guesses a word's number, and the guessers place cards under a countdown.

For fans of quick games, "Multown" is announced – a compact deck-building autobattler with lightning-fast games, where the goal is to score thirty points in one turn by assembling a team of cartoon characters and studio cards. The key to victory is explosive combos from step-by-step phases of shooting, renting, and casting.

Dedicated to lovers of classic American animation!!

"Everdell: Duet"

A completely standalone game for two players set in the world of "Everdell". The game lasts just half an hour and offers several modes: competition, cooperative construction of a shared city, and solo play.

And here's the design for those who were once enchanted by books and animated series in the spirit of "Redwall".

"Yokohama"

This is a turn-based game for connoisseurs of deep economic strategy. Players become resourceful merchants, creating companies, developing urban stores and trading houses. A turn consists of three phases, with the key phase of main actions including six sequential steps: from placing assistants and moving the president to executing district actions considering influence levels, gaining bonuses, constructing buildings, and recalling assistants.

The game continues until someone builds all their trading houses or orders run out, and it offers a serious challenge even for experienced players.