Throne and Liberty’s October Update Is Out with a New Dungeon, Decorations, and a Cross-Server Siege

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The main content addition in the October update is a new four-star dungeon, with Velentra as its boss.

Four-Star Dungeon “Secret Chambers of Obsession”

Velentra was once a professor at Venilux, but, fascinated by Kalanta’s power, she became obsessed with her and her magical abilities. Over time, this obsession led Velentra to replace her severed right arm with Kalanta’s arm, hoping to gain the power of the star fragment and never be separated from her mistress. It was Velentra who secretly freed Kalanta from the Tower of Greed without Kazar’s knowledge. Velentra is currently testing forbidden spells in her secret laboratory, attempting to resurrect Revil Lupus, as Kalanta wished.

For defeating Velentra, you can obtain:

  • second-rank weapons from three-star dungeons;
  • second-rank accessories from three-star dungeons;
  • a new type of accessory — earrings;
  • “Velentra’s Victor’s Chest: Armor.”

“Velentra’s Victor’s Chest: Armor” contains incomplete second-rank armor and first-rank armor.

Cross-Server Siege

Alliances that own Stonegard Castle can participate in the cross-server siege. 

You can apply to participate through the “Cross-Server Siege” tab in the main menu. 

The cross-server siege consists of two battles for the castle — one on defense and one on offense — between two alliances. Both alliances participate in both the attacking and defensive phases. The battle itself consists of siege preparation and the siege proper.

There are no inner gates or pillaging zones in the cross-server siege.

Victory goes to the alliance that captures and defends the castle. If the battle is tied and the siege ends with a score of 1:1, the winner is determined based on statistics: successful siege time, number of capture attempts, kills, and assists.

Cross-Server Siege Rewards

A portion of the tax collected to conduct the cross-server siege is distributed between the winning and losing alliances. The winner receives the larger share of the tax. There are also additional rewards:

  • winners receive a cloak appearance, a special title for a limited time, Chaos Runes, and consumables;
  • losers receive Chaos Runes and consumables.

If matchmaking for the cross-server siege fails, the alliance that was unable to participate receives a consolation prize containing Chaos Runes and consumables.

Participation in the cross-server siege awards guild treasury points, with the amount depending on the outcome: victory, defeat, or failed matchmaking.

The winning alliance also grants the “Great Throne” buff to the entire server, increasing the effectiveness of Abyss Tokens and additional damage dealt to all types of enemies. 

Combat System Changes

Attack position is now taken into account in combat. Depending on where the target is facing relative to the attacker, attacks are divided into the following types:

  • frontal attack;
  • flank attack;
  • back attack.

Additional effects of attack position:

  • Accuracy increases by 3% when attacking from behind. 
  • Critical hit chance increases by 3% when attacking from behind.
  • When attacking an opponent from the front, the opponent’s chance to block with a shield increases by 3% (sword only).
  • When attacking an opponent from behind, the opponent’s chance to block with a shield decreases by 3% (sword only).

A new “Position” tab has been added to the character attributes, where you can view attributes relative to the attack position.


Find more details about the game update on the website.