The Binding of Isaac is a highly engaging indie game by Edmund McMillen, the creator of the famous Super Meat Boy. The story is based on the premise that Isaac's mother begins to hear voices from above, prompting her to lock her child in a room and take away all his toys. Moreover, she attempts to sacrifice him to someone who is up high. As everyone has understood, the story is taken from biblical sources and is embodied in the game in a very peculiar way.
In The Binding of Isaac, there are only 6 levels without the possibility of saving. This means that if you reach the very last level and manage to die, you have to start everything from the very beginning. Despite the relatively short gameplay time, this could be frustrating if not for one thing. Every time, the levels are generated anew, so you won't have to go through the same location multiple times. Yes, the bosses will remain the same, but the way to pass through will change somewhat. You can complete the game ten times, and something new will still appear. The replayability of The Binding of Isaac is simply astonishing. The levels of the game are structured as combat locations, secret locations (treasure rooms), and locations where you can buy various items and artifacts.
In total, there are more than 100 different items in the game that can help you. Some act as permanent bonuses, others need to be recharged after killing mobs, and some are used only once. Some of the entire arsenal can be bought in a store or armory, while others can be found in secret rooms or may be awarded to you after defeating monsters or bosses. By the way, there is an enormous number of all kinds of creatures that will attack you throughout the game. The author's imagination has greatly assisted him in bringing the show of grotesqueries called The Binding of Isaac to life.
There are mini-bosses, which are weakened versions of the bigger ones, or even unique ones. They embody biblical sins. The main bosses encounter Isaac at the end of each level, and while some can be defeated relatively easily, real hellish abominations appear closer to the end of the game, after which little Isaac writes an obituary for himself. Overall, the game turns out to be very interesting and can captivate for a long time.
The replayability and hardcore nature allow players to go through The Binding of Isaac many times, and it won't become boring as a result. The amusing combination of biblical motifs and 'meaty' action in this indie game may not appeal to everyone, but this in no way diminishes the insane gameplay.