Guide to Conquering Oblivion. Daedric Artifacts.

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Boethiah, Source of Inspiration.


Girtzinu, who possesses Half of the Consciousness of Men.

Malacath, who speaks in all Languages from the side.

Mehrunes Dagon, lover of the Blinding Sun.

Sheogorath, the Comforter of men.

Molag Bal, whose Breath is most foul.

Namira, whose deeds are eternal.

Mephala, who threads the hair of women into the Needle.

Clavicus Vile, who always replies.

Nocturnal, whose touch is like a ferret.

Perith, whose foundation is the Falling Rock.

Azura, who is the Justification of all Openings.

Meridia, who holds Fulfillment.

Hermaeus Mora, who brings Paper to the Light.

Sanguine, who tastes the purified Fruits.


Vermina, Spinner of Luxurious Garments.

This is more of a guide to achieving "Conqueror of Oblivion," but you will also find all Daedric artifacts here, except for the blessing of Nocturnal (you can also leave the Skeleton Key, a lockpick for all doors, but to complete the quest it must be given away, and it is not needed for the achievement), which you obtain through the Thieves Guild quests.

"Waking Nightmare" (Skull of Corruption)

* Where to find?: Inn in Dawnstar

* Quest Giver?: Erandur

* What artifact?: Skull of Corruption

* Daedric Lord?: Vermina

**

The residents of Dawnstar have nightmares, and perhaps Erandur knows how to cure them. Follow him; monsters, bears, and wolves may appear along the way. Once you get there, just follow the markers, BUT the most important thing is when Vermina tells you to kill Erandur, you must kill him, or you will not get the artifact.

P.S. The quest is buggy, so it's better to save often.

"The Black Star" (The Black Star / Azura's Star)

* Where to find?: Temple of Azura, near Winterhold.

* Quest Giver?: Arania

* What artifact?: Black Star (Misc.) / Azura's Star (Misc.)

* Daedric Lord?: Azura

**

When you approach the Temple of Azura, Arania will speak to you, mentioning she had a vision of your arrival and will send you to find an Elf in Winterhold. In the tavern of Winterhold, you'll meet Dagur, who will tell you that the Elf you need is Nelacar. After speaking with him, head to the dungeon Ilinalta's Deep and retrieve the Star. After you receive it, you will choose to give it to Nelacar or Arania. In the first case, you will receive the Black Star; in the second, just the Azura's Star. Also, after the quest, Arania can become your companion. After speaking with Nelacar/Arania, you will be fighting, so it's advisable to prepare in advance.

The Black Star and Azura's Star are unbreakable soul gems, the only difference being that the Black Star also keeps the souls of mortals.

Map Location

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"Discerning the Transmundane" (Oghma Infinium)

* Where to find?: Septimus Signus's Post

* Quest Giver?: Septimus Signus

* What artifact?: Oghma Infinium

* Daedric Lord?: Hermaeus Mora

**

You will meet him during the main quest, but you can also visit him at any time. I won’t go into too much detail; mainly you'll be grinding and solving one puzzle, which I, unfortunately, couldn't figure out. But somehow I did. After solving it, take the cube and return to Septimus.

Then you will need the blood of an Orc, Falmer, Dark Elf, Wood Elf, and High Elf. When you kill the required type, you will have an option when searching. This might take a long time, so I suggest playing through the quests until you gather everything needed.

Afterward, return to Septimus and receive the Oghma Infinium as a reward. This book will give you 3 choices, +5 to the skills of Warrior/Thief/Mage, after which it will self-destruct.

Map Location

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"Pieces of the Past" (Mehrunes' Razor)

* Where to find?: Museum in Dawnstar

* Quest Giver?: Sil

* What artifact?: Mehrunes' Razor

* Daedric Lord?: Mehrunes Dagon

**

In the museum, you will meet Sil, who will tell you to find 3 pieces of the razor. After gathering all 3 pieces, return to Sil and head to the Altar of Dagon. At the Altar, Dagon will tell you to kill Sil, or he won't fix the artifact. After killing Sil, just take the dagger. If he refuses, he will kill you.

"Boethiah's Call" (Ebony Mail)

* Where to find?: Go to the Chapel, or read the books about Boethiah.

* Quest Giver?: Priestess of Boethiah

* What artifact?: Ebony Mail

* Daedric Lord?: Boethiah

**

Read a book about Boethiah; there is definitely one at Septimus's Post. Go to the marker to the Temple of Boethiah and meet the priestess there, who will tell you that you need to prove your loyalty to Boethiah, blah blah blah, and make a sacrifice. It's easiest to bring a companion. When you return to the Temple, tell your companion, "I need something from you," and point to the pillar.

Then Boethiah will appear, her followers will start fighting, kill the last one, and Boethiah will speak to us again; she wants us to become her champion, which requires cleaning out a bandit camp and donning the Ebony Mail of the champion. Done.

Map Location

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"The Whispering Door" (Ebony Blade)

* Where to find?: Tavern in Whiterun

* Quest Giver?: Jarl Balgruuf

* What artifact?: Ebony Blade (Two-Handed Sword)

* Daedric Lord?: Mephala

**

After we become Thane, head to the tavern in Whiterun. Ask about the rumors, and they will say something strange is happening with the Jarl’s children, directing you to the Jarl. After speaking with the Jarl, you need to talk to his son. He will tell you about a door in the basement that whispers.

Once you find the door, steal the key from the Jarl or the court mage. Then just open the door and take the sword.

"The Cursed Tribe" (Volendrung)

# Where to find?: Largashbur

# Quest Giver?: Atub

# What artifact?: Volendrung

# Daedric Lord?: Malacath

**

When you get to Largashbur, help the Orcs with the giant, and the shaman Atub will speak to you, asking you to bring him the heart of a Daedra and Troll Fat. If you have trouble with the Daedra heart, you can steal one from the Companions in Kodlak's room. After handing over the items to Atub, Malacath will give the tribe leader a quest to bring the Giant's Chief Club. The Chief doesn't like this and asks for your help.

After fighting your way to the Giant Chief, the Orc will ask you to kill the Chief. Kill him, return to the Orc, who will say that we can't be left alive, kill the Orc, and Malacath will contact you, saying he is pleased with your work, and also rewards you with Volendrung, which you will receive after returning the club to the altar.

Map Location

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"Ill Met By Moonlight" (Savior's Hide / Ring of Hircine)

* Where to find? In the Barracks of Falkreath

* Quest Giver?: Sinding

* What artifact?: Savior's Hide / Ring of Hircine

* Daedric Lord?: Hircine

**

In Falkreath, talk to Sinding in the barracks. He gives you the cursed ring of Hircine. Follow the marker to the needed animal, Hircine will appear, and ask you to kill Sinding.

In the cave, choose to help Sinding or kill him. By killing Sinding, you will receive the armor; by sparing his life and killing the hunters, you will receive the Ring of Hircine, which transforms you into a werewolf twice a day, instead of once.

Savior's Hide (Light Armor, 6 weight, 2679 base value, 15% resistance to magic and 50% to poison):

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"A Daedra's Best Friend" (Rueful Axe / Clavicus Vile's Masque)

* Where to find?: Falkreath

* Quest Giver?: Barbas

* What artifact?: Rueful Axe / Clavicus Vile's Masque

* Daedric Lord?: Clavicus Vile

**

When you enter Falkreath for the first time, you will hear people talking about a dog. Find the dog Barbas by following the marker, who just wants to make peace with Clavicus Vile. Agree to help, and a journey awaits you to the cave; when you get to Clavicus Vile, you will have to bring him the Rueful Axe that he gave to the mage.

Upon return, there will be a choice to leave the axe and kill Barbas, or not to kill him and receive the Masque of Clavicus Vile.

Rueful Axe (Two-Handed Axe, 31 Damage, 10 weight, 1183 value, 30 stamina damage)

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"The Break of Dawn" (Dawnbreaker)

* Where to find?: Statue of Meridia

* Quest Giver?: Statue of Meridia

* What artifact?: Dawnbreaker

* Daedric Lord?: Meridia

**

There’s not much to say here; just follow the marker, there won't be any issues. You will receive "Dawnbreaker," a one-handed sword.

Map Location

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"The Only Cure" (Spellbreaker)

* Where to find?: Shrine of Peryite

* Quest Giver?: Kesh

* What artifact?: Spellbreaker

* Daedric Lord?: Peryite

**

When you arrive at the altar, speak with Kesh; he will say that you need to bring a Poison Bloom, a Flawless Ruby, a Silver Bar, and Vampire Dust. All of this can be bought at shops, except for the Flawless Ruby which may pose a challenge, consider robbing the rich.

After this, speak with Peryite and do what he needs; after a tedious Dwemer dungeon, you will receive a great shield.

Map Location

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"House of Horrors" (Mace of Molag Bal)

* Where to find?: Markarth

* Quest Giver?: Sentinel Turan

* What artifact?: Mace of Molag Bal

* Daedric Lord?: Molag Bal

**

A fantastic quest; I won't write anything because there is already a post on it. It's quite clear.

"The Taste of Death" (Ring of Namira)

* Where to find?: Markarth, in the Jarl’s palace

* Quest Giver?: Verily

* What artifact?: Ring of Namira

* Daedric Lord?: Namira

**

Verily asks you to check the Hall of the Dead, where bodies have begun to disappear, thus it has been closed. As soon as you enter, you will meet Eola, who will ask you to cleanse the shrine cave of draugrs and leave the Hall of the Dead alone. Agree, destroy all the draugrs; afterward, Eola will ask you to bring them... a new sacrifice. This will be Verily.

Bribe him and head into the cave. Then kill him. After that... eat him. After this, you will receive the Ring of Namira.

"A Night to Remember" (Sanguine Rose)

* Where to find?: Random Tavern

* Quest Giver?: Sam Guevenne

* What artifact?: Sanguine Rose

* Daedric Lord?: Sanguine

**

Have you ever gotten so drunk that you forget what happened the day before? You got so drunk that you married a witch and stole a champion goat to pay for the ring? After you agree to a wager with Sam, that is exactly what will happen to you. You will meet him in the tavern, I understand he appears randomly. After you agree, you will find yourself in another city’s temple. After talking to a few people, you will head to Morvunskar, fight some mages, and finally end up at Sanguine’s party or Sam's. He will apologize and thank you for an interesting night, then give you the Sanguine Rose.

"The Mind of Madness" (Wabbajack)

* Where to find?: Solitude

* Quest Giver?: Dervenin

* What artifact?: Wabbajack

* Daedric Lord?: Sheogorath

**

In Solitude, you will meet Dervenin. He will ask you to find his Master. Alright. You will actually enter the mind of the emperor, who is drinking tea with Sheogorath (!!). It seems that Sheogorath wants to help his friend regain his power.

He will give you Wabbajack; during "Paranoia" you must shoot not at the monsters, but at sitting people. During "Nightmares"- you need to shoot at the sleeping emperor and then at the creature that comes, repeat until the Emperor wakes up. In the last challenge, you must shoot the Emperor to make him grow and shoot the enemies to make them shrink; after all that, return to Sheogorath and receive your well-deserved Wabbajack.

Well, that’s it. After this, you will earn the achievement "Conqueror of Oblivion."

P.S. Please don’t be too harsh, this is my first post of this scale (:

P.S.S. This guide was used as a basis. But it's not entirely a translation.