The demo of the anti-stuffed shooter GRIMPS has been released on Steam and VK Play

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Developers from the independent studio WATT have released a new demo version of their shooter GRIMPS. Since the first prototype was shown at Red Expo, the project has noticeably improved in both gameplay and style.

Players can expect a massive synthetic destruction where pity is not an option. To rescue a lost loved one and become a legend, they’ll be assisted by the most audacious and talkative ally — a talking Pigeon.

The demo will allow players to experience key gameplay features that make GRIMPS a unique project:

Absurd Arsenal: Players will test three types of weapons: the "Hamster Shotgun" that fires devastating nuts; a machine gun; and a swordfish for close combat.

"Rippability" System: Enemies don't just disappear — they break apart. Flying buttons, tearing fabric, and flying synthetic filling create an unrivaled feeling of tactile madness in every fight.

Pigeon Sidekick with Character: The protagonist will be aided by a talkative and cheeky Pigeon, possessing unique abilities. In the demo, players will be able to test his skills that can turn the tide of battle in the arena.

Demo Content:

Players will go through a series of dynamic shootouts and platforming sections, solve spatial puzzles, and finally face off in an epic battle with a fire boss. They will encounter three types of enemies with different behaviors: long-range shooters and two variations of aggressive melee fighters.

The world is created not through polygonal detailing, but with bold splashes of color and stylized texture masks, forming a cohesive and incredibly atmospheric picture. Players will see exclusive models of weapons, characters, and environments.

The musical score for the game is being composed by the group "Brotherhood of Atoms," known for their work on the hit Atomic Heart. The main characters are voiced by the professional studio Voiceband. The lead role is played by Daniil Povtarev, while the role of the pigeon sidekick is voiced by Mikhail Glushenko.

The full version of the game is actively in development and is scheduled for the second quarter of 2026.