Guide to Arulco. Omerta.

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Omerta. Ruins of the city. A9

Enemy

Difficulty: very low

Garrison: patrol of red and yellow-bellied

Junk.

In the southeast sector, in the ruins, you can usually find crowbars and scissors. The crowbar will be 100%, about the scissors, the gurus say they are random. I've always found them.

On one of the corpses, you can find a decent gun, though in poor condition, I've seen M-14, SPAS, SKS, apparently the quality of the gun depends on what your mercs have upon arriving in Arulco.

NPCs and quests

Pacos. Plays in the street. Mom strictly forbade him from talking to strangers, so after trying to talk, he will run to Mom. Which is exactly what we need.

Fatima.

We follow Pacos or find her ourselves.

We give Fatima the Chivaldori letter, and she will take us to the eastern district to Miguel.

Note: For this sector, there is a patch “Treasure in A9”, which is located here. Seek and you shall find.

Ruins of the Cordona Estate. A10.

Enemy

Difficulty: none

Garrison: none

Junk.

In the surviving house, there is sometimes a canteen or first-aid kit. They say that if there were no scissors in the ruins of A9, they can be found here. There are stones and a bloodied throwing knife lying around the territory.

In the rebels' basement, search everywhere. Usually, there are 9mm and 0.45 bullets, explosive charges, and you might find an E-booster.

NPCs and quests

Dima

Stands at the entrance to the ruins of the rebel base. He is quite serious, without Fatima, he won't let us through. After talking to Fatima, he will lead the entire squad to the basement where the rebels are located.

Hire Dmitry after completing the quest and delivering supplies. Dima is an expert in throws, and there are many grenades. Clumsy and a bit dull, but fast and quite accurate. The problem is that wisdom is low, and you can't level him up quickly. He throws knives well, I would even say perfectly – better than anyone. For starters, he's a decent mechanic. He doesn't like Stefan. Despite the 10% bonus, he teaches poorly – his leadership is nonexistent. A good weapon at the start – Desert Eagle. He can become a good fighter.

Basement

Miguel Cordona – rebel leader

The first thing you learn from Miguel is that the rebels are starving and need food. Therefore, we must head to Drassen and deliver a letter to Father Walker. The first result of the conversation will be an increase in loyalty in Omerta by 45%. Miguel will currently refuse to be hired, but the opportunity to hire Aira will arise. Dmitry and Carlos will also be unavailable for hire for now. This possibility will appear as our successes in liberating Arulco increase.

The good thing about all the local rebels is that they have a 10% bonus to militia training.

Aira (Ira)

Aira can be hired right after talking to Miguel. She does not ask for money, has low strength (55), and lacks combat skills. She learns very quickly and teaches others. An ideal militia trainer, capable of standing up for herself. In the process of defending her innocence, she grows very rapidly. It is said that she is a leader in the game’s “hidden” parameters and seems to be super-lucky.

Carlos – Miguel's deputy. If Miguel dies, he will lead the militia. As a fighter, he is worse than Miguel, but with active leveling, he becomes a good “night fighter”. It's a pity he is hired late, and I was solely focused on his development to try him out.