Sab skills
Have you leveled your main? Have you leveled your subclasses? Are you at the point of choosing subclass skills? This article will help you!
Skills and books that can be obtained at subclass levels 65 and 70:
Books for regular passive skills can be obtained upon reaching subclass levels 65 and 70. At each level, you will receive 1 book to learn 1 of the passive skills. 1 book = 1 skill level (with 1 book, you can learn any skill or upgrade it to a higher level):
Physical Defence - increases physical defense:
Level 1 +9 physical defense
Level 2 +9 physical defense
Level 3 +8 physical defense
Level 4 +9 physical defense
Level 5 +9 physical defense
Level 6 +9 physical defense
In total, 6 levels of the skill will give you 53 physical defense.
Magic Defence - increases magic defense:
Level 1 +15 magic defense
Level 2 +15 magic defense
Level 3 +15 magic defense
Level 4 +16 magic defense
Level 5 +18 magic defense
Level 6 +12 magic defense
In total, 6 levels of the skill will give you 91 magic defense.
Physical Offence - increases physical attack:
Level 1 +22 physical attack
Level 2 +20 physical attack
Level 3 +18 physical attack
Level 4 +15 physical attack
Level 5 +14 physical attack
Level 6 +10 physical attack
In total, 6 levels of the skill will give you 99 physical attack.
Magic Offence - increases magic attack:
Level 1 +11 magic attack
Level 2 +9 magic attack
Level 3 +9 magic attack
Level 4 +8 magic attack
Level 5 +6 magic attack
Level 6 +5 magic attack
In total, 6 levels of the skill will give you 48 magic attack.
Skills from subclass level 75:
After your subclass reaches level 75, you can obtain either a passive skill that adds to your character's stats or a skill dependent on the subclass that provides certain bonuses. These subclass skills have only 1 level.
75-level passives:
Great Physical Defence - significantly increases physical defense:
+29 physical defense
Great Magic Defence - significantly increases magic defense:
+50 magic defense
Great Physical Offence - significantly increases physical attack:
unknown
Great Magic Offence - significantly increases magic attack:
+29 magic attack
Critical Rate - increases critical hit chance:
+30 critical hit chance
Magic Casting - increases spell casting speed:
~18-30 casting speed
Skills that depend on the subclass profession at level 75.
The first two passives are always active, while the 3rd skill is a counter buff. The counter buff has a 2-3% chance to trigger when your character is attacked. Below are the classes from which you can learn 1 out of 3 skills:
Summoner Class - Warlock, Elemental Summoner, Phantom Summoner:
Boost HP/MP - increases maximum HP and MP:
+130 HP and +80 MP (+3-4%)
Resist Element Attribute - increases resistance to elemental attacks:
+5 to each elemental attribute
Counter Spirit - when receiving a hit, there is a chance to gain a soul:
Increases magic attack, spell casting speed, physical attack, and attack speed by 10%.
Healer Class - Shillien Elder, Elven Elder, Bishop:
Boost Pray - increases healing effectiveness:
+19 HP additionally from each heal on you.
Resist Divine Attribute - increases resistance to attributes:
+5 holy, +5 unholy (dark)
Counter Heal - when receiving a hit, there is a chance to restore some HP:
183 HP
Warrior Class (Gladiator, Warlord, Bounty Hunter, Tyrant, Destroyer, Soulbreaker, Berserker)
Boost CP - increases maximum CP:
+738 CP
Resist Mental - increases resistance to sleep, hold, paralyze, and shock attributes:
+5% to all
Counter Haste - when receiving a hit, there is a chance to increase attack speed for a while:
+30% to attack speed for 15 seconds
Knight Class (Paladin, Dark Avenger, Temple Knight, Shillien Knight)
Boost HP - increases maximum HP:
+6-7% HP
Crit.dmg Reduction - increases resistance to critical damage:
Reduces 5% (or 3%) of damage taken from critical hits
Counter Defense - when receiving a hit, there is a chance to increase physical and magical defense for a while, i.e., UDs:
+20% physical and magical defense for 15 seconds
Enchanter Class (Prophet, Warcryer, Inspector, Sword Singer, Bladedancer)
Boost Mana - increases maximum MP:
+5-6% MP
Mana Recovery - increases MP recovery speed:
+0.5 MP per tick
Counter Barrier - when receiving a hit, there is a chance to gain temporary invulnerability:
Celestial shield for 5-7 seconds (no damage to HP/CP/MP, but there is a chance to receive a debuff)
//In Gracia Final, any action cancels it. Even if you use a potion, it will cancel immediately.
Rogue Class - (Hawkeye, Silver Ranger, Phantom Ranger, Treasure Hunter, Plains Walker, Abyss Walker, Arbalester):
Boost Evasion - increases evasion:
+4 evasion
Long Shot - increases maximum shooting distance with a bow/crossbow:
+50 to distance
Counter Focus - when taking damage, there is a chance to receive a temporary increase in critical hit chance:
+30% critical hit chance for 15 seconds
Wizard Class - (Sorcerer, Spellsinger, Spellhowler, Necromancer):
Boost Empower - increases magic attack power:
+20 magic attack
Mana Gain - increases mana restored per recharge:
+6% to MP recharge
Counter Mana Steal - when receiving damage, there is a chance to restore some MP:
+17 MP
When your subclass reaches level 80, depending on the class, you will receive a book for learning transformation.
Transform Divine Warrior:
Transform Divine Knight:
Transform Divine Wizard:
Transform Divine Enchanter:
Transform Divine Healer:
Transform Divine Summoner:
Transform Divine Rogue:
If you accidentally learned the wrong skill, don't be upset. They can be reset. You'll need to acquire the books again.
Books can be obtained for free from NPCs related to your subclass.
The cost of resetting skills is 10kk.
You learn at the 2nd floor of Ivory Tower at the Transformation Master.
The material was prepared by me.
When using:
This material is relevant for Gracia Final and if the Koreans do not change anything in Gracia Plus, then for it as well.
WARNING!!! On some sites, for some skills, stats may be higher or lower. On Goha itself, stats from Gracia part 1\2 are in some threads; they were slightly adjusted in Final.