Contradictions Between the Role System and Common Sense
I don't like it when a novice fireball is dozens of times weaker than an archmage's fireball, especially if they look the same.
It could be designed so that a novice mage can only cast this guaranteed lethal spell after preparing it for 30 seconds.
Why is everything reduced to damage levels?
Or the enemy is stuck with arrows like a hedgehog, but still alive. I believe that an arrow hitting the target should deal the same amount of damage—it's just that for beginners, they should often fly off to the side.