On the Slopes of the Red Mountain

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Or Morrowind 10 Years Later.

Having raised two Nerevarines from 2002 to 2006, I eventually left the vastness of Vvardenfell, heading to Cyrodiil and later Skyrim (with a detour to the Wastes). But first love is first love, especially on a milestone anniversary, and TES 3 GotY is gathering dust on Steam...

The creation of "TES III 2012 edition" involved about 100 plugins from three well-known sites (FullRest - usually, the freshest versions can be found there; MTES; TESALL.RU), and reference materials were used from Chronicles.

The result is typically IMHO, does not claim anything, and all that.

Part I. Software

To start the conversation, there is The Elder Scrolls III: Morrowind® Game of the Year Edition.

And about the same in the version from "Akella". Yes, you can get by with just one, and for example, install a localizer on the English version. I find it more convenient to copy the Russian version over the English (keeping the original launcher!); among other things, it allows you to keep the original voice acting.

Next, for convenience in installation and testing of the results, it is highly desirable to have:

BSAReg - finds all BSA archives in Morrowind\Data Files and writes them into the [Archives] section in Morrowind.ini, and also removes entries about all deleted archives. In theory, you can do it manually, but why bother.

TES Plugin Conflict Detector and TESTool - specifically for finding conflicts among connected plugins and attempting to resolve them. I prefer TESTool, but it’s best to run both utilities, especially with large builds.

Woody's Texture Viewer - simply a viewer for DDS files, convenient for clarifying which texture from which retexture pack is preferred.

Also, the following may be useful:

TES Advanced Mod Editor

Morrowind Script Extender

I don’t use it. But many plugins with new complex scripts require MWSE.

Morrowind Graphics Extender 3.8.2 rev.0178

Morrowind Graphics Extender XE

A song with choruses. And essentially, a primary source of profane expressions while tweaking.

To start read here.

If everyone survived and you are looking for nuances, or if you didn’t survive - continue reading here. Especially useful may be: Shader Activation and Landscape Issues.

Personally, I use the regular MGE, as the shadows and other beauties from XE can put even a modern video card into a state of extreme contemplation.

And on my system, I still couldn’t enable the distant landscape. No matter how the generation parameters were set - in the game, apart from interface icons, nothing is visible.

Besides, MGE reacts painfully to the Steam overlay. When Steam’s popup windows appear, brief but significant graphical glitches occur, and the image may disappear indoors (it is also recommended to save outside).

That’s how it is. Nothing is rendered except shaders >_<

• BRPatcher v2.21 - a useful utility if you are installing mods with books and Book Rotate (to which, in fact, it is included).

Part II. Additional

Notes in the margins: This build has issues creating a new character (you can’t see a thing in the prison ship’s hold, possibly due to MGE). The simplest solution is to go through character generation in a clean game (+ head mods) and save the save file.

Fixes

General Fixes Mod - version 5.4 as of now (includes GMST-Fix). Always install it everywhere.

• Landscape texture fix - Texture Fix + Texture Fix Bloodmoon

• Model fix - Mesh Fix + Mesh Improvements + Better Meshes

Ring Texture Fix - a small fix for rings.

Correct UV Rocks - corrects the texture mapping on rocks.

Official Add-ons

Adamantium Helm of Tohan - a new helmet (the quest to obtain it is included).

Adamantium Armor

Ladies' Armor (may conflict with various new armor replacers from Domina and others)

Unified Propylon Marker (improved version)

Artistry

Area Damage Arrows

Sounds of the Bitter Coast

I would not recommend installing Siege at Firemoth, as it is boring, buggy, and not very appealing. It may conflict with Bloodmoon.

Faces and Hairstyles

Huge set of faces and hairstyles from Westly

Breton Faces by Emma #1 (and other faces from Emma, depending on racial preferences)

• RheddHeads_1C (from here)

Hairstyles from Ren

Bodies

Enhanced Bodies - version 2.2 with fixes, nothing extra.

Textures for Better Bodies by Westly

High-resolution textures for women's bodies for BB

I do not recommend installing Improved Heads by Menorra (does not correspond to the original; may have glitches, such as missing ear models) and Improved Beast Bodies (just consider them unnecessary, plus issues with unique animations). But you can try if you wish. Also optional are Redguard Faces by Illy - TESTool reported a lot of conflicts for me.

Weapons

Smoothed Iron Weapon Models

Smoothed Unique Iron Weapon Models

Smoothed Eastern Weapon Models

Dwemer Crossbow Replacer

New Bow of Shadows

![](/api/field/image/uyO2qe90WHwYD)

Armor

Detailed Armor

Armor Textures by Darknut

Divine Domina Part 1 - women's armor (in five parts + add-ons).

New Blinding Speed Boots

Samurai Dragon Helm - I had a localized version from some old "navigator" disc. In any case, it pairs excellently with the outfit from the "Japanese House" and simply looks nice. Optional.

![](/api/field/image/Gbva2GAVHUWeu)

Clothing

Improved Clothing

Improved Clothing - Add-on

Improved Textures for "Improved Clothing"

Clothing Textures (textures for robes and shirts)

Cloaks 2.2

Kilts - adds kilts in the official colors of 5 clans: Duncan, Fraser, Macduff, Campbell, and Bruce.

Alternative Texture for the Robes

![](/api/field/image/qqFA8o3CYLt3e)

Replacers and Retextures (Landscapes, Architecture, and More)

Rich Textures - to be installed first, not high-res, but almost ideal as a base.

Mournhold in High Resolution

Retexture of Solstheim's Surface

Apel's Ascadia Retexture

Vvardenfell Landscapes

Connary’s Landscapes - Molag Amur

Connary’s Landscapes - Grazelands

Connary’s Landscapes - West Gash

Connary’s Landscapes - Bitter Coast

Connary’s Landscapes - Caves

Connary’s Architecture - Dunmer Fortresses

Connary’s Architecture - Daedric Shrines

Daedric Texture Replacer (alternative to the previous one).

Great Houses of Connary - Sixth House

Great Houses of Connary - Redoran (only outside).

Great Houses of Connary - Ald Scaar

Redoran Wood Replacer (interiors).

Retexture of Dwemer Architecture

Telvanni Hi-Res Textures

Shacks and Docks Retextured - improved textures for fishing huts and docks.

Retexture of Lava and Smoke (for lava, the 4th option is recommended).

Extreme Textures. Selectively: Imperial mushrooms (a must). Sky. Ascadian Islands. Hlaalu. Forts. Sewers. Creatures part 1 - 3

Subtle Sunglare for Morrowind - sun.

![](/api/field/image/iEwnutgXX0MW9)

![](/api/field/image/j3X7Bkiw5PvOa)

Vurt's Hi-res Skies and Weathers. I only took the weather settings for Morrowind.ini from here.

\[Weather\]

EnvReduceColor=255,255,255,255

LerpCloseColor=037,046,048,255

BumpFadeColor=230,239,255,255

AlphaReduce=0.35

Minimum Time Between Environmental Sounds=1.0

Maximum Time Between Environmental Sounds=5.0

Sun Glare Fader Max=0.5

Sun Glare Fader Angle Max=30.0

Sun Glare Fader Color=250,120,5

Timescale Clouds=1

Precip Gravity=575

Hours Between Weather Changes=4

Rain Ripples=1

Rain Ripple Radius=1024

Rain Ripples Per Drop=1

Rain Ripple Scale=0.3

Rain Ripple Speed=1.0

Fog Depth Change Speed=3

Sunrise Time=6

Sunset Time=18

Sunrise Duration=2

Sunset Duration=2

Sky Pre-Sunrise Time=.5

Sky Post-Sunrise Time=1

Sky Pre-Sunset Time=1.5

Sky Post-Sunset Time=.5

Ambient Pre-Sunrise Time=.5

Ambient Post-Sunrise Time=2

Ambient Pre-Sunset Time=1

Ambient Post-Sunset Time=1.25

Fog Pre-Sunrise Time=.5

Fog Post-Sunrise Time=1

Fog Pre-Sunset Time=2

Fog Post-Sunset Time=1

Sun Pre-Sunrise Time=0

Sun Post-Sunrise Time=0

Sun Pre-Sunset Time=1

Sun Post-Sunset Time=1.25

Stars Post-Sunset Start=1

Stars Pre-Sunrise Finish=2

Stars Fading Duration=2

Snow Ripples=0

Snow Ripple Radius=1024

Snow Ripples Per Flake=1

Snow Ripple Scale=0.3

Snow Ripple Speed=1.0

Snow Gravity Scale=0.1

Snow High Kill=700

Snow Low Kill=150

[Weather Clear]

Sky Sunrise Color=100,140,205

Sky Day Color=115,156,220

Sky Sunset Color=196,141,170

Sky Night Color=000,000,010

Fog Sunrise Color=187,100,023

Fog Day Color=187,222,255

Fog Sunset Color=181,095,019

Fog Night Color=015,049,069

Ambient Sunrise Color=095,090,073

Ambient Day Color=184,178,117

Ambient Sunset Color=051,038,006

Ambient Night Color=030,030,050

Sun Sunrise Color=179,119,023

Sun Day Color=220,198,133

Sun Sunset Color=092,052,022

Sun Night Color=008,008,019

Sun Disc Sunset Color=220,190,010

Transition Delta=.015

Land Fog Day Depth=.34

Land Fog Night Depth=.34

Clouds Maximum Percent=1.0

Wind Speed=.1

Cloud Speed=.50

Glare View=1

Cloud Texture=Tx_Sky_Clear.tga

Ambient Loop Sound ID=None

[Weather Cloudy]

Sky Sunrise Color=049,078,120

Sky Day Color=059,088,130

Sky Sunset Color=102,073,089

Sky Night Color=005,005,009

Fog Sunrise Color=133,122,082

;Fog Day Color=126,141,168

Fog Day Color=250,250,250

Fog Sunset Color=255,154,105

Fog Night Color=025,059,079

Ambient Sunrise Color=081,078,071

Ambient Day Color=245,255,255

Ambient Sunset Color=070,066,045

Ambient Night Color=023,026,029

Sun Sunrise Color=164,147,089

Sun Day Color=170,235,235

Sun Sunset Color=026,014,022

Sun Night Color=039,046,061

Sun Disc Sunset Color=255,189,190

Transition Delta=.015

Land Fog Day Depth=.72

Land Fog Night Depth=.72

Clouds Maximum Percent=1.0

Wind Speed=.2

Cloud Speed=1

Glare View=1

Cloud Texture=Tx_Sky_Cloudy.tga

Ambient Loop Sound ID=None

[Weather Foggy]

Sky Sunrise Color=150,150,150

Sky Day Color=120,120,120

Sky Sunset Color=030,030,030

Sky Night Color=020,020,020

Fog Sunrise Color=100,075,070

Fog Day Color=190,190,190

Fog Sunset Color=058,057,052

Fog Night Color=023,023,033

Ambient Sunrise Color=020,022,024

Ambient Day Color=089,090,092

Ambient Sunset Color=041,035,035

Ambient Night Color=022,023,028

Sun Sunrise Color=115,110,087

Sun Day Color=111,131,141

Sun Sunset Color=102,084,078

Sun Night Color=008,006,006

Sun Disc Sunset Color=223,223,223

Transition Delta=.015

Land Fog Day Depth=1.0

Land Fog Night Depth=1.9

Clouds Maximum Percent=1.0

Wind Speed=0

Cloud Speed=.25

Glare View=0.15

Cloud Texture=Tx_Sky_Foggy.tga

Ambient Loop Sound ID=None

[Weather Overcast]

Sky Sunrise Color=197,190,180

Sky Day Color=154,180,200

Sky Sunset Color=050,043,046

Sky Night Color=001,001,001

Fog Sunrise Color=153,092,031

Fog Day Color=174,201,218

Fog Sunset Color=128,092,043

Fog Night Color=021,026,036

Ambient Sunrise Color=072,075,078

Ambient Day Color=080,090,95

Ambient Sunset Color=039,035,034

Ambient Night Color=026,026,031

Sun Sunrise Color=087,125,163

Sun Day Color=107,144,153

Sun Sunset Color=085,103,157

Sun Night Color=003,003,003

Sun Disc Sunset Color=128,118,118

Transition Delta=.015

Land Fog Day Depth=.70

Land Fog Night Depth=.70

Clouds Maximum Percent=1.0

Wind Speed=.2

Cloud Speed=1.5

Glare View=.05

Cloud Texture=Tx_Sky_Overcast.tga

Ambient Loop Sound ID=None

[Weather Rain]

Sky Sunrise Color=071,074,075

Sky Day Color=083,083,083

Sky Sunset Color=033,033,033

Sky Night Color=010,010,013

Fog Sunrise Color=077,077,077

Fog Day Color=060,060,060

Fog Sunset Color=098,062,013

Fog Night Color=015,015,015

Ambient Sunrise Color=037,044,051

Ambient Day Color=040,040,052

Ambient Sunset Color=030,030,035

Ambient Night Color=016,017,020

Sun Sunrise Color=128,119,097

Sun Day Color=110,110,115

Sun Sunset Color=060,070,090

Sun Night Color=001,001,004

Sun Disc Sunset Color=128,128,128

Transition Delta=.015

Land Fog Day Depth=.8

Land Fog Night Depth=.8

Clouds Maximum Percent=0.66

Wind Speed=.3

Cloud Speed=2

Glare View=0

Cloud Texture=Tx_Sky_Rainy.tga

Using Precip=1

Rain Diameter=600

Rain Height Min=200

Rain Height Max=700

Rain Threshold=0.6

Rain Entrance Speed=7

Rain Loop Sound ID=Rain

Ambient Loop Sound ID=None

Max Raindrops=2000

[Weather Thunderstorm]

Sky Sunrise Color=024,024,024

Sky Day Color=016,016,017

Sky Sunset Color=022,021,021

Sky Night Color=011,011,014

Fog Sunrise Color=066,061,050

Fog Day Color=018,021,025

Fog Sunset Color=033,033,033

Fog Night Color=024,030,030

Ambient Sunrise Color=018,018,018

Ambient Day Color=050,050,060

Ambient Sunset Color=020,020,020

Ambient Night Color=010,010,014

Sun Sunrise Color=091,099,122

Sun Day Color=045,045,080

Sun Sunset Color=016,025,050

Sun Night Color=001,001,015

Sun Disc Sunset Color=128,128,128

Transition Delta=.030

Thunder Frequency=.4

Thunder Threshold=0.6

Thunder Sound ID 0=Thunder0

Thunder Sound ID 1=Thunder1

Thunder Sound ID 2=Thunder2

Thunder Sound ID 3=Thunder3

Land Fog Day Depth=1

Land Fog Night Depth=1.15

Clouds Maximum Percent=0.66

Wind Speed=.5

Cloud Speed=3

Glare View=0

Cloud Texture=Tx_Sky_Thunder.tga

Using Precip=1

Rain Diameter=600

Rain Height Min=200

Rain Height Max=700

Rain Threshold=0.6

Max Raindrops=650

Rain Entrance Speed=5

Rain Loop Sound ID=rain heavy

Ambient Loop Sound ID=None

Flash Decrement=4

[Weather Ashstorm]

Sky Sunrise Color=091,056,051

Sky Day Color=126,104,082

Sky Sunset Color=121,051,040

Sky Night Color=020,021,022

Fog Sunrise Color=087,053,049

Fog Day Color=038,032,025

Fog Sunset Color=101,052,039

Fog Night Color=010,010,010

Ambient Sunrise Color=026,020,018

Ambient Day Color=130,120,120

Ambient Sunset Color=074,010,009

Ambient Night Color=035,013,014

Sun Sunrise Color=184,091,071

Sun Day Color=228,139,114

Sun Sunset Color=185,086,057

Sun Night Color=000,000,000

Sun Disc Sunset Color=128,128,128

Transition Delta=.030

Land Fog Day Depth=1.1

Land Fog Night Depth=1.2

Clouds Maximum Percent=1.0

Wind Speed=.8

Cloud Speed=7

Glare View=0

Cloud Texture=Tx_Sky_Ashstorm.tga

Ambient Loop Sound ID=ashstorm

Storm Threshold=.70

[Weather Blight]

Sky Sunrise Color=002,000,000

Sky Day Color=019,018,018

Sky Sunset Color=004,000,000

Sky Night Color=003,000,000

Fog Sunrise Color=030,000,000

Fog Day Color=002,000,000

Fog Sunset Color=000,000,000

Fog Night Color=011,008,008

Ambient Sunrise Color=100,000,000

Ambient Day Color=255,240,200

Ambient Sunset Color=150,050,050

Ambient Night Color=030,010,010

Sun Sunrise Color=090,000,000

Sun Day Color=255,250,200

Sun Sunset Color=100,000,000

Sun Night Color=090,080,080

Sun Disc Sunset Color=100,000,000

Transition Delta=.040

Land Fog Day Depth=1.1

Land Fog Night Depth=1.2

Clouds Maximum Percent=1.0

Wind Speed=.9

Cloud Speed=9

Glare View=0

Cloud Texture=Tx_Sky_Blight.tga

Ambient Loop Sound ID=Blight

Storm Threshold=.70

Disease Chance=.10

Thunder Frequency=.4

Thunder Threshold=0.6

Thunder Sound ID 0=Thunder0

Thunder Sound ID 1=Thunder1

Thunder Sound ID 2=Thunder2

Thunder Sound ID 3=Thunder3

[Weather Snow]

Sky Sunrise Color=100,090,080

Sky Day Color=202,202,202

Sky Sunset Color=096,115,134

Sky Night Color=021,025,029

Fog Sunrise Color=106,091,091

Fog Day Color=155,155,155

Fog Sunset Color=115,096,091

Fog Night Color=031,035,039

Ambient Sunrise Color=092,084,084

Ambient Day Color=093,096,105

Ambient Sunset Color=070,079,087

Ambient Night Color=006,007,009

Sun Sunrise Color=141,109,109

Sun Day Color=163,169,183

Sun Sunset Color=101,121,141

Sun Night Color=055,066,077

Sun Disc Sunset Color=128,128,128

Transition Delta=.015

Land Fog Day Depth=1.0

Land Fog Night Depth=1.2

Clouds Maximum Percent=1.0

Wind Speed=0

Cloud Speed=1.5

Glare View=0

Cloud Texture=Tx_BM_Sky_Snow.tga

Ambient Loop Sound ID=None

Snow Threshold=0.5

Snow Diameter=800

Snow Height Min=400

Snow Height Max=700

Snow Entrance Speed=6

Max Snowflakes=750

[Weather Blizzard]

Sky Sunrise Color=091,099,106

Sky Day Color=121,133,145

Sky Sunset Color=108,115,121

Sky Night Color=027,029,031

Fog Sunrise Color=091,099,106

Fog Day Color=150,150,150

Fog Sunset Color=108,115,121

Fog Night Color=021,024,028

Ambient Sunrise Color=084,088,092

Ambient Day Color=093,096,105

Ambient Sunset Color=083,077,075

Ambient Night Color=006,007,009

Sun Sunrise Color=114,128,146

Sun Day Color=163,169,183

Sun Sunset Color=106,114,136

Sun Night Color=057,066,074

Sun Disc Sunset Color=128,128,128

Transition Delta=.030

Land Fog Day Depth=0.8

Land Fog Night Depth=1.0

Clouds Maximum Percent=1.0

Wind Speed=.9

Cloud Speed=7.5

Glare View=0

Cloud Texture=Tx_BM_Sky_Blizzard.tga

Ambient Loop Sound ID=BM Blizzard

Storm Threshold=.50

Vurt's Ashlands Overhaul - the only thing I definitely install from Vurt's trees. Because it’s wonderful.

The other replacers in the Vurt’s Trees series:

Ascadia Island Trees II Replacer

Leafy West Gash II 0.1a

Bitter Coast Trees II Replacer

Grazelands Trees Replacer [Japanese Theme]

Trees and Bushes of Solstheim Replacer

(or Solstheim Trees II Replacer, one of the two)

Mournhold Trees Replacer

Beautiful, yes. But sometimes very much not lore-friendly (especially Grazelands and Highlands). Strictly at your discretion. Important: choose and install only one replacer for a region, as they conflict with each other. The mentioned above, i.e., the second versions are recommended.

![](/api/field/image/am8RN7xjxLlCz)

The Visual Pack is not recommended Visual Pack as it does not match the original style.

Replacers and Retextures (Misc)

Glowing Windows MKM

Lord Vivec Replacer. I recommend the "conceptual" face without glow. Without the removing armor.

Russian Road Signs

Retexture of Road Markers

Daedric Statues. Optional but looks good with the retextures of ruins (the color of the statues is up to taste).

Beautiful Waterfalls

Sail Textures

Glowing Plants

Subtle Magic Glow

Retexture of Morrowind Creatures by Darknut

Unique Ash Vampires

Retexture of Tribunal Creatures by Darknut

Retexture of Bloodmoon Creatures by Darknut

![](/api/field/image/debXkHkro6QuI)

Various Miscellaneous Connary - Small Chests

Various Miscellaneous Connary - Urns

Various Miscellaneous Connary - Webs

Various Miscellaneous Connary - Crystals

Various Miscellaneous Connary - Ceramic Plates

Flask Replacer - replaces four flasks with transparent ones.

Misc Items - the best models for lutes and skooma pipes.

AOF Containers - improved textures for containers - barrels, buckets, bags.

Bottle Replacer - replaces 15 bottle models.

Bowl Items - the best models and textures for bowls.

Goblet Items - the best models and textures for goblets.

Fine Vials - retexture for all small bottles: sujama, flin, etc.

Retexture of Alcohol (on top of the previous one).

• Pot Items - best models and textures for pots, as well as products made from red clay.

Silverware Enhancer - replaces all silverware and candlesticks.

Dragon Gold or Shiny Septims of your choice.

Yes, there are entire ready-made packages for replacing small items. For example from Connary, from Qarl, from EJ-12 (+ Part 2). In my opinion, the prettiest collection is the "hedgehog". But I still prefer to choose what I need from small separate replacers.

![](/api/field/image/hTXA3MSumu0aJ)

Alternate Enchanted Item Icons or Magic Icon Border of your choice

Better Dialogue Font - an improved version of the Magic Cards font, most commonly used in menu, dialogues, and journal. The replacer enhances clarity without changing the font size.

Gameplay

Dynamic Mana Regeneration. Optional, but why not.

• scampgold - a homemade job. One minute in the editor: a couple of zeros to Scamp’s money from Caldera and unlocking all types of items he can buy. You can make dozens of runs to the trader, or just manage with one ^\^

Quests

Merchant and Sheogorath

Vivec’s Sermons

Writer

Books

Book Rotate

Better Books for Morrowind

Books from Oblivion

Books from Daggerfall

Complete Alphabet Book for Barbarians

In Bed with Boethiah

The Tale of the Cunning Trader

Convenient arrangement, festive covers, and, in fact, new books.

![](/api/field/image/La3DK8VRGizEk)

Miscellaneous

Japanese House

• Armor Mannequin - adds a buyable/sellable mannequin for armor. From here.

Tent

Smoking Pipes

Lamp Posts (in Balmora).

Windmill - adds windmills in the Caldera area.

![](/api/field/image/CQCEL9NQD2fNk)

Written with the help of:

– information and modifications from the sites FullRest; MTES; TESALL.RU;

Chronicles of Tamriel; Morrowind Mods by Falca

– text editor Notepad

– graphic editor PhotoFiltre

– author screenshots from steam-cloud

Magrat, accidentally for Gamer.ru

With the moral support of clan [clan]Two points on the Apgar scale[/clan] \_

Towards adventures...