Characters: Morinth

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"But I want you to know something: my lovers experience an incomparable pleasure in the last moments of their lives."

Morinth prefers to hunt in clubs.

I decided to take a timeout and rest a bit from races, returning to work on characters. Continuing the tradition, I take under my wing a lady with exclusively criminal tendencies. She has a bit from **Jack** with her tendency towards violence and a bit from **Kasumi** with her inclination towards thievery. Moreover, this lady carries out her criminal inclinations in a very exotic way, stealing life force and killing her victims during intercourse. So, Morinth.

PROFILE

Name

Morinth

Profession

Ardat-Yakshi

Race

Asari

Gender

Female

Date of Birth

Unknown, likely around the year 1700

Morinth is a representative of the Asari race, suffering from a rare genetic disorder. She is an Ardat-Yakshi, and this condition forces her to kill all her partners during mental fusion. With each union, Morinth becomes smarter, stronger, and more dangerous. She spent hundreds of years hiding from Asari justice, surviving thanks to her cunning and guile. Her biotic talents and ability to dominate the minds of others allowed her to survive against all odds.

Morinth prefers submachine guns and assault rifles as her weapons.

She is voiced by Natalia Cigliuti, and her prototype was the American model Rana.

The signature stating that she is an Ardat-Yakshi seems unnecessary...

Morinth was born around the year 1700 and was one of three daughters of Samara. At the age of 40, it was discovered that she, like her two sisters Falere and Rila, is an Ardat-Yakshi, a carrier of a rare genetic disorder. This disorder afflicts only pureblood Asari, and Samara was horrified to learn the terrible truth about her daughters. The genetic aberration forces Asari to destroy the mind of their partner during fusion: they become completely subservient to the Ardat-Yakshi and die from a massive brain hemorrhage. During this, the Asari absorbs the qualities of their partner, becoming increasingly dangerous. Once an Ardat-Yakshi begins to kill, she cannot stop.

Morinth was faced with a choice: to choose the life of a voluntary outcast, isolated from society, or death. An Asari who derives pleasure from fusion, bordering on addiction, considered the Ardat-Yakshi to be the genetic future of her race. She felt that her crime lay only in her mother's bestowal of the rare disease, and she had no intention of dying for it. Morinth chose flight, thereby forcing Samara to become a Justicar and embark on a quest for her daughter, whom she believed to be the smartest and strongest of all.

For four centuries, Samara tracked Morinth across Asari space, as she became increasingly powerful, killing her partners one after another. On one planet, Morinth was able to enslave an entire village, convincing its inhabitants to worship her as a goddess. The villagers even sacrificed their daughters to her. When Samara found this village, Morinth ordered her worshippers to attack their mother, thereby covering her escape. When Samara dealt with the villagers, leaving only small children alive, Morinth vanished.

Eventually, the Ardat-Yakshi left Asari space and made her way to Illium, but her mother continued to hunt her down. At that point, Morinth contacted the mercenaries of "Eclipse" and persuaded them to assist her in hiding aboard the transport vessel "Demeter". Eventually, she arrived at Omega, believing she had earned a respite. On the station, Morinth met the young Nef, a talented sculptor, whose artistry the Asari could not resist. Morinth seduced and killed Nef, unaware that Samara, with the help of Shepard, had once again detected her bloody trail.

ABILITIES

Throw

Throw is a biotic skill that allows you to hurl an enemy away from you a certain distance.

Pull

Pull is a biotic skill that causes your opponents to levitate in a sort of force field.

Ardat-Yakshi

A specific ability of Morinth that enhances her traits: increases health and damage dealt, as well as speeds up ability recharge.

Dominate

Dominate is an ability unique to the Ardat-Yakshi, allowing her to penetrate the minds of living beings. A barrier forms around the creature whose mind has been invaded by the Ardat-Yakshi.

LOYALTY

And the biotics flew through the alleys...

Part of Samara's loyalty mission involves finding and killing Morinth. The Asari and Shepard begin an investigation into Nef's death on Omega and devise a daring plan. Shepard is to become bait for Morinth, a potential prey that she would want to seduce and take to her apartment. Samara must then follow them and kill the runaway Ardat-Yakshi.

Morinth finds Shepard in the VIP section of the "Afterlife Club", her favorite hunting grounds. Shepard's actions attract her attention, excite, and arouse her, and the Asari invites the Commander to her table. They talk for a while, and eventually, Morinth decides to invite Shepard to her apartment. There, she attempts to seduce him, but fails when Samara enters the room. Morinth battles her mother, but even her significantly increased powers are not enough to match the strength and experience of millennia-old Samara. The battle reaches a stalemate, and then Morinth pleads with Shepard to help her kill Samara, claiming she is just as powerful and can also serve the Commander.

Shepard has a choice: to kill Samara or Morinth. Killing the former will be considered a renegade option, although the