Dragon Age: Codex

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Många skulle hålla med om att en av de mest tilltalande aspekterna av DA:O är den noggrant utformade världen, inklusive alla olika legender och folktro.

I bloggen har det flera gånger lagts upp enskilda sidor från Codex.

Genom denna länk kan du hitta hela Codex på engelska

Här finns Codex på ryska (men den är inte komplett, och sidorna laddar också oändligt långsamt).

Men jag ville sammanställa anvisningar om var man kan hitta nya sidor. Jag delar med mig av det jag har hittat angående detta:

Codex är sammanställt av dragonage.wikia.com/wiki/Codex

Notering: DLC:erna "Guardians Keep", "Stone Prisoner", "Return to Ostagar", "Holiday Gifts and Raffles" ingår också i Codex kapitelnummer. Om du saknar någon av dessa DLC:er, så kommer det också att finnas färre kapitel i Codex. )))

VARELSER

Detta kapitel i Codex handlar om varelserna som bebor Thedas. Vanligtvis läggs uppgifter till när en Guardian först möter en viss varelse. Vissa uppgifter uppdateras när man möter en ny variant

1\. Besatt – Circle Tower; uppdraget "Har du sett mig?"

2. Sorcerer's Horror – Circle Tower; Lower Ruins; Guardians Keep

3. Archdemon – noteringen läggs till när man anländer till Ostagar; uppdateras i the Dead Trenches och efter samtalet med Riordan på Redcliffe Castle

4. Spirit of Dust – Abandoned Temple, Guardians Keep – när man reparerar The Veil with Avernus; Honlit, källaren.

5. Björn – Lothering, uppdraget "När björnar attackerar"

6. Bronto – Deep Roads; Abandoned Temple

7. Mother – the Dead Trenches

8. Corpses – Redcliffe Castle; Circle Tower; Soldier Peak

9. Deep Hunter – Deep Roads; mages' backstory – källaren i Circle Tower

10. Desire Demon – Circle Tower; Redcliffe Castle; källaren i Wilhelm; Guardians Keep, när man reparerar The Veil with Avernus.

11. Drake – alla typer finns i Abandoned Temple (uppdraget "Sacred Dust")

12. Genlock – Korcari Wilds; backstory for the Dwarf – när man återvänder till den skogiga gläntan, backstory for the noble dwarf - Deep Roads.

13. Wraith – Brecilian Forest, Backstory for the noble dwarf - Deep Roads.

14. Golem – Orzammar; platsen "Dispersed Mages" i uppdraget "Lost in Dreams"

15. Halla – efter dialogen med Elora; backstory for the Dwarf – dead halla in the glade

16. Hurlock – Korcari Wilds

17. Mabari – efter dialogen med the Hound in Ostagar; backstory for the urban elf – fight with the dogs in the Earl of Denerim's estate

18. Ogre – boss in the Ishale Tower

19. Pride Demon – Uldred in the Circle Tower

20. Wrath Demon – Circle Tower; mages' backstory – Torture; Soldier Peak

21. Rat – acquire mouse form in the "Lost in Dreams" quest; backstory for Cousland – quest "A Stir in the Pantry"

22. Revenant – castle courtyard in Redcliffe; "Treasures of the Mages" quest in Brecilian Forest; glass phylacteries (see NOTES – Black Vessels)

23. Phantom – various locations; the very first – Gazarat in the Korcari Wilds (quest "A Pinch of Dust")

24. Howler – Deep Roads; "Return to Ostagar – at Ishale Tower"

25. Skeleton – Elven Graveyard; Circle Tower; Soldier Peak

26. Sloth Demon – defeat the Sloth Demon in the "Lost in Dreams" quest; backstory for the mage – talk to Sloth during Torture

27. Giant Spider – Lothering; backstory for the mage – quest "Infested Pantry"; backstory for the Dwarf – first visit to elven ruins; Backstory for the noble dwarf – Deep Roads.

28. Wild Sylvan – Brecilian Forest

29. Werewolf – Brecilian Forest

30. Wisps – primal Shadow in the "Lost in Dreams" quest; backstory for the mage – Torture

31. Wolf – Korcari Wilds; backstory for the mage – spirit of the wolf during Torture; backstory for the Dwarf – first visit to the forest glade

32. Dominating a mabari – while controlling the dog, use a target (the first - a tree in Lothering). While in a location with dominance enabled, the hound gains +2 to strength, willpower, and constitution.

FÖREMÅL

Uppgifter dyker upp när den motsvarande föremål kommer in i din inventering. Föremål som finns hos köpmän kan köpas och säljas tillbaka i samma avtal för att inte förlora pengar, uppgiften kommer fortfarande att låsas upp.

34\. Litanies of Andraste – take the Litanies from Nial's body in the "Torn Circle" quest

35. The Archons of the Empire – exchange the book with the Mad hermit in Eastern Brecilian

36. Gawain's Shield – take the shield from the body of the slain ogre in Ishale Tower

37. Ancient Elven Armor – in a sarcophagus in the Lower Ruins

38. Aodh – take the axe from Christoph's body, who attacks in a random location in Denerim after the "Pearl and the Pigs" quest

39. Bard's Ball Shoes – boots sold by Bodan in the camp

40. Blood Ring – received as a prize for all unofficial battles at the Trial Arena in Orzammar

41. Golden Sun Bow – take from the body of the slaver Devara in the "Disturbances in the Elvenage" quest

42. Kamena's Visor – helmet sold by Gorim at the Denerim Marketplace

43. Dark Moon – short bow sold by Varathorn in the Dalish camp

44. Katriel's Grasp - gloves sold by Gorim at the Denerim Marketplace

45. Source of Life – take the amulet from the dragon's egg in the caves (quest "Sacred Dust")

46. Templar's Shield – amulet in a chest in the Abandoned Building in Denerim

47. Shadow of the Empire – armor sold by Legnarr in the Orzammar Commons

48. Sword of the Summer – take from the body of Coutrean in the "Save the Queen" or "Gathering of Lands" quests

49. Thorns of the Dead Gods – receive one of the three daggers: buy from Barlin in Lothering; steal from Lord Dais during/after the quest "Prince's Favor: first assignment"; take from a chest (quest "The Scavenger's Hideout, Deep Roads"). Varied by material and bonuses.

50. Torval's Luck – hammer sold by Gorim at the Denerim Marketplace

51. Usaris: Dragon Slayer – two-handed sword falls from Shabir Verd (quest "Guardian of the Border")

MAGI OCH RELIGION

52\. Andruil: Gudinna för Jakt - statyn i Dalish camp

53. Dirteman: Väktare av hemligheter – scrollen på bänken bakom Varathorn i Dalish camp

54. Elgar'nan: Rättvisans Gud - Dalish camp

55. Falon'Din: de Dödas Vän, Guide - ta Falon'Dins Grepp av en hög drakskatter på övre nivån av de elviska ruinerna

56. Fen'Harel: Den Fruktansvärda Vargen – statyn i Dalish camp

57. Gilanaine: Modern av All – statyn i Dalish camp

58. Jun: Gud av Hantverk - Dalish camp

59. Mithal: Den Stora Beskyddaren – ta Mithals Välsignelse av ett skelett i centrum av Eastern Brecilian

60. Silas: Väktaren av Eld – statyn i Dalish camp

61. Eonar - en rulle i butiken "Underverken av Thedas" på Denerim Marknaden; mages' backstory – innan Guardians lämnar med Duncan

62. Andraste: Gifter av Skaparen – en bok i first room of Abandoned Temple; mages' backstory – en bok i kapellet på våningen för äldre magiker; nobility background - a book on the altar in the chapel in the Cousland castle

63. Rätt till Förstörelse – en bok i location “The Templar's Nightmare” in the "Lost in Dreams" quest; mages' backstory - book in the chapel on the floor of senior mages

64. Defectors – after dialogue with Jovan in the dungeons of Redcliffe Castle

65. The Black City - statue in the Primal Shadow, where the Guardian is fighting with Yeven; mages' backstory - the statue in the Shadow while Torturing

66. Death – scroll on the bench near the priestess at the infirmary in Ostagar; mages' backstory - a bookshelf in the chapel on the floor of senior mages; urban elf's backstory - after talking with Duncan and Valendrian; nobleman's backstory - book on the shelf next to the altar in the chapel in Cousland's castle

67. The Commands of the Creator - a book in the Church in Redcliffe; urban elf's backstory - after the wedding; nobleman's backstory - dialogue with Meloll in the chapel of Cousland's castle

68. The Creator - approach the altar in the Church of Lothering; mages' backstory - a bookshelf in the chapel on the floor of senior mages; noble's backstory - dialogue with Meloll in the chapel of Cousland's castle

69. The Song of Light: Redemption – speak with the priestesses before the Church in Denerim

70. The Imperial Church – a book in the church in Lothering

71. Church Hierarchy – a book in brother Jenetivi's house in the Denerim Marketplace

72. Templars – unlocked when Alistair agrees to teach you the specialization “Templar” or after talking to the templars before the Church doors in Denerim

73. The Foundation of the Church – a stack of books in the Church of Redcliffe; mages' backstory - altar in the chapel on the floor of senior mages

74. The Sorcerer's Brotherhood – bookshelf in the First Enchanter Irving's room; mages' backstory - talk to senior enchanter Torrin about the brotherhoods

75. Circle Hierarchy - bookshelf in location "Scattered Mages" (enter the burrow in the first room in mouse form); mages' backstory - bookshelf in the library on the floor of the senior mages

76. History of the Circle – bookshelf in the location "Scattered Mages" (in the same room 2 mages and essence of magic); mages' backstory - bookshelf in the library on the floor of the senior mages

77. The Shadow – speak with Wynne in Ostagar; mages' backstory - a book in the classroom on the floor of pupils

78. Torture – note in the location