Dragon Age: Codex
Många skulle hålla med om att en av de mest tilltalande aspekterna av DA:O är den noggrant utformade världen, inklusive alla olika legender och folktro.
I bloggen har det flera gånger lagts upp enskilda sidor från Codex.
Genom denna länk kan du hitta hela Codex på engelska
Här finns Codex på ryska (men den är inte komplett, och sidorna laddar också oändligt långsamt).
Men jag ville sammanställa anvisningar om var man kan hitta nya sidor. Jag delar med mig av det jag har hittat angående detta:
Codex är sammanställt av dragonage.wikia.com/wiki/Codex
Notering: DLC:erna "Guardians Keep", "Stone Prisoner", "Return to Ostagar", "Holiday Gifts and Raffles" ingår också i Codex kapitelnummer. Om du saknar någon av dessa DLC:er, så kommer det också att finnas färre kapitel i Codex. )))
VARELSER
Detta kapitel i Codex handlar om varelserna som bebor Thedas. Vanligtvis läggs uppgifter till när en Guardian först möter en viss varelse. Vissa uppgifter uppdateras när man möter en ny variant
1\. Besatt – Circle Tower; uppdraget "Har du sett mig?"
2. Sorcerer's Horror – Circle Tower; Lower Ruins; Guardians Keep
3. Archdemon – noteringen läggs till när man anländer till Ostagar; uppdateras i the Dead Trenches och efter samtalet med Riordan på Redcliffe Castle
4. Spirit of Dust – Abandoned Temple, Guardians Keep – när man reparerar The Veil with Avernus; Honlit, källaren.
5. Björn – Lothering, uppdraget "När björnar attackerar"
6. Bronto – Deep Roads; Abandoned Temple
7. Mother – the Dead Trenches
8. Corpses – Redcliffe Castle; Circle Tower; Soldier Peak
9. Deep Hunter – Deep Roads; mages' backstory – källaren i Circle Tower
10. Desire Demon – Circle Tower; Redcliffe Castle; källaren i Wilhelm; Guardians Keep, när man reparerar The Veil with Avernus.
11. Drake – alla typer finns i Abandoned Temple (uppdraget "Sacred Dust")
12. Genlock – Korcari Wilds; backstory for the Dwarf – när man återvänder till den skogiga gläntan, backstory for the noble dwarf - Deep Roads.
13. Wraith – Brecilian Forest, Backstory for the noble dwarf - Deep Roads.
14. Golem – Orzammar; platsen "Dispersed Mages" i uppdraget "Lost in Dreams"
15. Halla – efter dialogen med Elora; backstory for the Dwarf – dead halla in the glade
16. Hurlock – Korcari Wilds
17. Mabari – efter dialogen med the Hound in Ostagar; backstory for the urban elf – fight with the dogs in the Earl of Denerim's estate
18. Ogre – boss in the Ishale Tower
19. Pride Demon – Uldred in the Circle Tower
20. Wrath Demon – Circle Tower; mages' backstory – Torture; Soldier Peak
21. Rat – acquire mouse form in the "Lost in Dreams" quest; backstory for Cousland – quest "A Stir in the Pantry"
22. Revenant – castle courtyard in Redcliffe; "Treasures of the Mages" quest in Brecilian Forest; glass phylacteries (see NOTES – Black Vessels)
23. Phantom – various locations; the very first – Gazarat in the Korcari Wilds (quest "A Pinch of Dust")
24. Howler – Deep Roads; "Return to Ostagar – at Ishale Tower"
25. Skeleton – Elven Graveyard; Circle Tower; Soldier Peak
26. Sloth Demon – defeat the Sloth Demon in the "Lost in Dreams" quest; backstory for the mage – talk to Sloth during Torture
27. Giant Spider – Lothering; backstory for the mage – quest "Infested Pantry"; backstory for the Dwarf – first visit to elven ruins; Backstory for the noble dwarf – Deep Roads.
28. Wild Sylvan – Brecilian Forest
29. Werewolf – Brecilian Forest
30. Wisps – primal Shadow in the "Lost in Dreams" quest; backstory for the mage – Torture
31. Wolf – Korcari Wilds; backstory for the mage – spirit of the wolf during Torture; backstory for the Dwarf – first visit to the forest glade
32. Dominating a mabari – while controlling the dog, use a target (the first - a tree in Lothering). While in a location with dominance enabled, the hound gains +2 to strength, willpower, and constitution.
FÖREMÅL
Uppgifter dyker upp när den motsvarande föremål kommer in i din inventering. Föremål som finns hos köpmän kan köpas och säljas tillbaka i samma avtal för att inte förlora pengar, uppgiften kommer fortfarande att låsas upp.
34\. Litanies of Andraste – take the Litanies from Nial's body in the "Torn Circle" quest
35. The Archons of the Empire – exchange the book with the Mad hermit in Eastern Brecilian
36. Gawain's Shield – take the shield from the body of the slain ogre in Ishale Tower
37. Ancient Elven Armor – in a sarcophagus in the Lower Ruins
38. Aodh – take the axe from Christoph's body, who attacks in a random location in Denerim after the "Pearl and the Pigs" quest
39. Bard's Ball Shoes – boots sold by Bodan in the camp
40. Blood Ring – received as a prize for all unofficial battles at the Trial Arena in Orzammar
41. Golden Sun Bow – take from the body of the slaver Devara in the "Disturbances in the Elvenage" quest
42. Kamena's Visor – helmet sold by Gorim at the Denerim Marketplace
43. Dark Moon – short bow sold by Varathorn in the Dalish camp
44. Katriel's Grasp - gloves sold by Gorim at the Denerim Marketplace
45. Source of Life – take the amulet from the dragon's egg in the caves (quest "Sacred Dust")
46. Templar's Shield – amulet in a chest in the Abandoned Building in Denerim
47. Shadow of the Empire – armor sold by Legnarr in the Orzammar Commons
48. Sword of the Summer – take from the body of Coutrean in the "Save the Queen" or "Gathering of Lands" quests
49. Thorns of the Dead Gods – receive one of the three daggers: buy from Barlin in Lothering; steal from Lord Dais during/after the quest "Prince's Favor: first assignment"; take from a chest (quest "The Scavenger's Hideout, Deep Roads"). Varied by material and bonuses.
50. Torval's Luck – hammer sold by Gorim at the Denerim Marketplace
51. Usaris: Dragon Slayer – two-handed sword falls from Shabir Verd (quest "Guardian of the Border")
MAGI OCH RELIGION
52\. Andruil: Gudinna för Jakt - statyn i Dalish camp
53. Dirteman: Väktare av hemligheter – scrollen på bänken bakom Varathorn i Dalish camp
54. Elgar'nan: Rättvisans Gud - Dalish camp
55. Falon'Din: de Dödas Vän, Guide - ta Falon'Dins Grepp av en hög drakskatter på övre nivån av de elviska ruinerna
56. Fen'Harel: Den Fruktansvärda Vargen – statyn i Dalish camp
57. Gilanaine: Modern av All – statyn i Dalish camp
58. Jun: Gud av Hantverk - Dalish camp
59. Mithal: Den Stora Beskyddaren – ta Mithals Välsignelse av ett skelett i centrum av Eastern Brecilian
60. Silas: Väktaren av Eld – statyn i Dalish camp
61. Eonar - en rulle i butiken "Underverken av Thedas" på Denerim Marknaden; mages' backstory – innan Guardians lämnar med Duncan
62. Andraste: Gifter av Skaparen – en bok i first room of Abandoned Temple; mages' backstory – en bok i kapellet på våningen för äldre magiker; nobility background - a book on the altar in the chapel in the Cousland castle
63. Rätt till Förstörelse – en bok i location “The Templar's Nightmare” in the "Lost in Dreams" quest; mages' backstory - book in the chapel on the floor of senior mages
64. Defectors – after dialogue with Jovan in the dungeons of Redcliffe Castle
65. The Black City - statue in the Primal Shadow, where the Guardian is fighting with Yeven; mages' backstory - the statue in the Shadow while Torturing
66. Death – scroll on the bench near the priestess at the infirmary in Ostagar; mages' backstory - a bookshelf in the chapel on the floor of senior mages; urban elf's backstory - after talking with Duncan and Valendrian; nobleman's backstory - book on the shelf next to the altar in the chapel in Cousland's castle
67. The Commands of the Creator - a book in the Church in Redcliffe; urban elf's backstory - after the wedding; nobleman's backstory - dialogue with Meloll in the chapel of Cousland's castle
68. The Creator - approach the altar in the Church of Lothering; mages' backstory - a bookshelf in the chapel on the floor of senior mages; noble's backstory - dialogue with Meloll in the chapel of Cousland's castle
69. The Song of Light: Redemption – speak with the priestesses before the Church in Denerim
70. The Imperial Church – a book in the church in Lothering
71. Church Hierarchy – a book in brother Jenetivi's house in the Denerim Marketplace
72. Templars – unlocked when Alistair agrees to teach you the specialization “Templar” or after talking to the templars before the Church doors in Denerim
73. The Foundation of the Church – a stack of books in the Church of Redcliffe; mages' backstory - altar in the chapel on the floor of senior mages
74. The Sorcerer's Brotherhood – bookshelf in the First Enchanter Irving's room; mages' backstory - talk to senior enchanter Torrin about the brotherhoods
75. Circle Hierarchy - bookshelf in location "Scattered Mages" (enter the burrow in the first room in mouse form); mages' backstory - bookshelf in the library on the floor of the senior mages
76. History of the Circle – bookshelf in the location "Scattered Mages" (in the same room 2 mages and essence of magic); mages' backstory - bookshelf in the library on the floor of the senior mages
77. The Shadow – speak with Wynne in Ostagar; mages' backstory - a book in the classroom on the floor of pupils
78. Torture – note in the location