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Divinity: Dragon Commander

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Divinity: Dragon Commander
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Divinity: Dragon Commander is a computer game developed by the renowned Belgian company Larian Studios. The publisher in Russia is "1C-SoftClub". Dragon Commander is simultaneously an RPG, a TBS, an RTS, and a third-person action game. It also includes elements of a card game.

The plot of Divinity: Dragon Commander tells the story of ancient times when the world of Rivellon had advanced technologies. Intelligent beings, whether they are humans, elves, dwarves, undead, lizardfolk, or demons, are familiar with firearms, artillery, and rockets. They possess giant sea ships made entirely of iron, advanced airships, powerful tanks, and even robotic armies. Naturally, all of this is used in the war raging in Rivellon. The death of the emperor, whose children immediately began to divide power in an attempt to usurp the throne, serves as the cause of the global conflict. Other individuals have also emerged, seeking to take advantage of the situation. It seems that nothing and no one can save Rivellon from disaster and its inevitable descent into the Stone Age, yet there is still hope for a favorable outcome to the war. This hope lies in the Flame Knight, the illegitimate son of the deceased emperor, and the main character of Divinity: Dragon Commander.

The Flame Knight has his own base—a airship called the "Crow," where he plans offensive operations, communicates with crew members, generals, and council members, upgrades his troops, and researches new technologies, fulfilling various missions. There are many tasks and activities to undertake. The prince can even marry the daughter of some advisor to gain his support. The hero also spends considerable time in the council chamber, where he makes various diplomatic decisions, many of which can influence the fate of the war-torn Rivellon.

If the prince decides that it is time to engage in active combat, the game shifts from the "Crow" to a strategic map where numerous provinces are scattered, separated by maritime sections. In his controlled regions, the Flame Knight can build various structures and enlist armies needed for annexing vacant territories and capturing enemy lands. Before the battle begins, the prince must choose—either send his generals into battle (in which case the battle occurs automatically) or lead the troops to victory himself. In the latter case, the strategic mode switches to tactical—similar to the Total War series.

In tactical battles, which take place in real-time, land, sea, and air units can participate. The objectives usually boil down to capturing all enemy bases while simultaneously destroying enemy units. The tactical aspect of Divinity: Dragon Commander could be considered quite simple, if not for one caveat—the prince is the Flame Knight, which means he can transform into a dragon. Once the flying reptile appears on the battlefield, the player gains full control over it (the camera is positioned behind the reptile) and can fly across the entire map, destroying enemy units and structures, supporting allied forces, and plugging gaps in the defense.

Genre: Action, RPG, Strategy, TBS
Platform: PC, Xbox 360, PlayStation 3
Description: A successful combination of strategy, role-playing, and dragon aerial combat simulation. The game takes place in the Divinity universe years before the events of the acclaimed second part of the series—during a time when the Flame Knights, with their incredible ability to transform into dragons, were numerous and powerful. As one of the knights, the captain of the magnificent flagship ship "Crow," the player will become the main character of a fantastic story, where he must act in various capacities—a wise ruler and diplomat, a cunning military leader, a formidable dragon, and even a heroic lover.
Developer: Larian Studios