This, this... this is awesome!

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Hello, dear gamers. In recent days, I've been hearing multiple unfavorable reviews about Shift. So, I will express my positive opinion. Let's start with the fact that we are not driving side by side with police on dark streets, but on civilized tracks. The game features 3 types of day: dawn, noon, and dusk. I won't comment on their beauty as it's hard to judge even the beauty of the tracks in the game. Not because they are unattractive or unclear, but because the game is gripping and makes you stick to the screen. This wasn't present in other series; I recall Carbon, where I was driving the car with one hand on the wheel and using one foot. You can't do that here. Firstly, there is a strong increase in wheel feedback; at the