Skywind is coming
It's been over 10 years since the legendary Morrowind was released. With the release of Oblivion, many fans dreamed of their beloved Vvardenfell being transferred to a new engine. Even better if the engine came with new gameplay features from the series. By the end of 2010, such people surfaced and created a working version of this idea, MorrOblivion, in just six months. It had its drawbacks, but...
Another six months later, Skyrim was on the horizon, and the thought of porting the already ready MorrOblivion to the updated foundation immediately arose. Solving the converter issue, thanks to Anruin - the developer of this very converter from the Andoran team, the port to Skyrim went ahead full steam, eliminating the significant drawbacks that the Oblivion version previously had.
The main task of Skywind is to deliver an excellent visual experience without losing its atmosphere. Currently, the project only features a landscape with buildings and interiors using standard models and textures. Unique weather effects from Morrowind need to be added on the new engine, and the masterpiece will be almost ready. In the future, there will be the possibility of converting Oblivion and Tamriel Rebuilt into a single map. Not lore-friendly (huge time gaps, different heroes, etc.), but large-scale and impressive.
Despite a priority on the graphical component, gameplay will also undergo changes due to the transition to the new engine. In Skyrim, many skills and attributes are trimmed, and it will be the same in Skywind. However, players will be able to include additional attributes by installing one of the additional mods that will be released for Skywind.
The crafting system will be overhauled right away. There will be a need to find/buy recipes for creating items, as well as a proportional increase in the required number of ingredients for top-tier items, up to the possibility of crafting only one set of daedric armor. A wear-and-tear system will also be introduced, necessitating repairs for items.
Skywind is a clear claim to success. The team gained valuable experience from their first project (MorrOblivion) and has prepared an excellent foundation for bringing Morrowind over. Let's hope they succeed.