Description of classes and specializations

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With just over a month until the game's release, gamers around the world are already expressing their excitement and anticipation. The discussion centers on something that is quite important for everyone, even before the game comes out – choosing a class. The role you will play in the world of Thedas will vary depending on your choice. The higher your character's level, the more features you unlock, which in turn unlocks even more abilities within your chosen class.

Not all the details we would like to know are available, but here’s what is known so far.

Mage

Intensive training and discipline form the backbone of a mage's training. Without them, magic will control the mage, not the other way around. Mages in Thedas are often not trusted by many, and almost everyone fears them.

Those who wish to master the mysteries of truly powerful magic must undergo the mysterious Harrowing ritual.

Those who choose to follow the path of magic and gain control over the forces within themselves will become valuable allies and terrifying foes.

Restrictions: Due to their natural resistance to magic, dwarves cannot cast spells. Therefore, they cannot be mages.

Class Bonuses: +5 Magic, +4 Will, +1 Cunning

Specializations: Shapeshifter, Spirit Healer

Shapeshifter

Despite what the Circle of Mages would like to believe, shapeshifting lives on to this day. For centuries, the ability to change form into an animal has been passed down from generation to generation. A shapeshifter must choose only a single form for transformation.

Bears, wild cats, spiders, and birds are the most common forms of transformation, but some legends say that some shapeshifters could take on far more fantastic shapes.

The mastery of transformation provides additional protection, even when a shapeshifter is in human form.

Specialization Bonuses: +2 Constitution, +1 Armor

Spirit Healer

There is very little detailed information about Spirit Healers, but rumors suggest that mages may be able to choose this specialization. Will a Spirit Healer be able to protect their allies with defensive spells, heal their wounds, or even pull friends from the cold shackles of death? Time will tell.

Rogue

His ability to pick the most complex locks and set cunning traps makes him a desirable companion in any party. If you want to explore every nook and cranny in the game, he must always be around, for you never know which of his unique skills might come in handy.

While a rogue may not be the best choice for the vanguard of battle, they are truly deadly if they can sneak up on an opponent.

Class Bonuses: +4 Dexterity, +2 Will, +4 Cunning

Specializations: Assassin, Bard

Assassin

Masters of shadow and poison, assassins are the living embodiment of death. No one said life was fair, and you will understand this when you encounter these quiet and efficient killers. Poisons, their favorite choice, become truly deadly in trained hands.

Due to the necessity of eradicating the despicable noble class from the lands north of Treviso, the order of monks from the Chantry used herbs grown in their abbey gardens to create poisonous potions. Many, including the nobility, experienced an early death from poisons derived from these herbs.

Specialization Bonuses: +2 Dexterity, +2.5% Critical Chance

Bard

It is said that music can soothe the soul of even the wildest beast. This may indeed be true, but only if the music comes from the hands of a talented bard. Their musical talents extend far beyond mere entertainment for the nobility, for whom they most often play.

Bards can bring out the best in their companions, encouraging them to pursue greater heights of skill, of which they may be unaware themselves, while simultaneously their talent can lower the enemies' morale.

Traveling between cities, bards often become spies for the nobility, trading secrets between kingdoms. It is a dangerous game, but the nobility finds it difficult to counter, especially when their nighttime entertainments are revealed to be a true bard, not just a wandering minstrel, by the time it is already too late.

Specialization Bonuses: +2 Will, +1 Cunning

Warrior

Every game needs a true tank, and the warrior fulfills this role perfectly. Absorbing an enormous amount of damage, the warrior makes a successful companion for any adventurer.

Their resolute character and mastery of weaponry have saved more comrades than anyone could count.

No party can do without these masters of tactics and strategy.

Class Bonuses: +4 Strength, +3 Dexterity, +3 Constitution

Specializations: Berserker, Templar

Berserker

The berserker is happy when he is knee-deep in the blood and guts of fallen enemies.

Traditional warrior teachings say that raging gives your enemies the upper hand. But not for berserkers; their skills, originating from dwarves, are designed to revel in pure rage, which returns in the form of terror for the enemy.

In the world of Thedas, there are few things more terrifying than an enraged berserker. Just as with a tiger, to kill a berserker requires a trident; otherwise, if you plunge a sword into his heart, the berserker will continue to slice, moving along the blade to the hilt until he kills you.

Specialization Bonuses: +2 Strength, +10 Health

Templar

Templars are the most dangerous servants of the Chantry, with abilities to control the use of magic. While many see them as the most pious warriors, the Chantry selects candidates based on their combat skills and unwavering loyalty, rather than their moral strength.

Driven by their religious zeal, they are incredibly focused warriors. Once they have taken on the burden of serving the Chantry, nothing will stop them from fulfilling their duty. Templars, with their ability to dispel magic and high resistance to it, are incredibly effective against enemies who use magic.

Specialization Bonuses: +2 Magic, +3 Mental Resistance.

Translation, inaccuracies, and errors my own

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