First interview. Connection is power

content auto translated from {from}

Obviously, after the exhibition there will be many interesting interviews. But while E3 is ongoing, few manage to post discussions with developers, let alone translate them into text form. So for now, here's a video-talk set against the gameplay, along with some very interesting facts extracted from it. More to come.

[cut]

  • Two people played the demo on stage. One controlled Aiden, while the other controlled a different character with their own missions, but their paths are intertwined.

  • The developers plan to mix multiplayer, online, and single-player in a way that has never been done before.

  • The city will become a weapon - you can use any computers and infrastructure elements. Just like the "dark secrets of Chicago's residents."

A train to catch

  • The presentation showed only one scenario for achieving the goal. Such mass damage to civilians is a path to the dark side. Another way of killing the target from the video is to track the car to the parking lot and quietly take it out there. The player will have a choice.

  • The behavior of the city and mass media will depend on how you act.

  • The player decides what to do with the gathered information about the city's residents. Not everyone has "dark secrets" like committed crimes, but if there are any, they can certainly become side missions.

  • Aiden Pearce is neither bad nor good. Neutral.

  • The developers drew inspiration from other games, particularly from [Assassin's Creed](/games?search=Assassin's Creed) regarding open world elements. Another source was daily news reports from Chicago.

  • The hero's powers will grow as the game progresses.

  • The game city is inspired by real Chicago and closely resembles it.

  • The poverty of areas will influence the methods for completing missions and interacting with the world.

Hideo Kojima also came to see the game live

  • The main ingredients of the new IP:

    - A talented team

    - Time spent. Development has been ongoing for two years and will continue for at least another year.

    - Amazing technology. The new engine allows for the highest level of detail and gives designers additional capabilities.

  • Online is the essence of Watch Dogs

    This is what the game's slogan 'Everything is connected, and connection is power' [Всё связано, и связь — сила] hints at.

  • It's definitely not coming out this year.