Passage of Chip 'n Dale: Rescue Rangers.

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Greetings, friends! Today I will tell you about completing the game Chip 'n Dale: Rescue Rangers. This wonderful platformer was created in 1990 based on the animated series of the same name by Capcom. In the game, we control two chipmunk rescuers - Chip and Dale. In our adventure, we were assisted by non-playable characters - Rocky, Zipper, and Gadget.

The controls in the game are extremely simple: D-Pad is responsible for movement, the Start button - pause, the Select button - call status menu, the A button - jump (press down and jump to drop from one platform to another), the B button - pick up (catch) or throw an object (by pressing one of the sides of the D-Pad, you can choose the throw direction).

Let's talk more about the objects; various bonuses and items can be found scattered across the levels that our character can interact with. You can find the complete list in the table below:

Bonuses

FlowerThroughout the game on each level, bonuses appear in the form of flowers. Every time you collect 100 flowers, a flashing star appears (waving up) on the left side of the screen, granting 1 life point.

StarLike flowers, stars are scattered across all levels, but there are significantly fewer of them and they are harder to find (some appear after touching their spawn point). Every 20th regular star collected, as well as one flashing star, gives 1 life point.

AcornAcorns restore hearts (health). A regular acorn restores 1 heart; a flashing one fully restores the entire bar.

PowerA bottle marked with the letter P (Power) gives the character the ability to easily carry heavier items (apples, logs).

Items

BoxThe most used item in the game. Breaks upon hitting enemies or when attacked by a player hiding behind the box.

Steel boxUnlike a regular box, it cannot be broken. However, it cannot be thrown far due to its weight.

AppleA heavy, indestructible item. With it, the player cannot jump far or high (this limitation can be lifted with the