Tlatoani: Aztec Cities — Aztec Nebuchadnezzar

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How has Citadelum enhanced the golden formula that games from Impressions Games adhered to? Citadelum from Abylight Barcelona features:

  • “living” avatars of gods visiting Roman cities (would love to see them not just in Zeus: Master of Olympus);
  • visible interiors of residential houses, commercial and industrial infrastructures — you can peek inside any house;

The downside is that this golden formula is exploited everywhere and enriched very little, even in the recent Laysara: Summit Kingdom, there are few innovations, making games created by the golden formula of Impressions Games feel like dull clones. Perhaps, for most, this is undoubtedly a plus.

What else would I like to see in clones of Pharaoh:

  • global levels and small improvements in production; I don’t require a full simulator like in The Guild, but this would significantly diversify the gameplay.
  • my own mayor, a hero with significant abilities, like in the Tropico series, or even a super creature, like in Black & White, that blesses buildings, hunts down criminals, etc. Or better — more than one hero per city/map (for example, a system of unique and ordinary characters from Galacticare). This could possibly turn the city builder into a multi-complex tycoon, but I’m not against it.

For now, Tlatoani feels like a very budget “remake” (reskin) of Pharaoh, as has been the case with Nebuchadnezzar.