My Personal Impressions of the Game

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So, I've completed [CyberPunk 2077](/games?search=CyberPunk 2077) once again after installing the DLC Phantom Liberty. Yes.

More thoroughly, thoughtfully, and I must say, attentively.

And I’d like to say a few things about it.

First of all, [CyberPunk 2077](/games?search=CyberPunk 2077) is a very complex creative product and it should be perceived as a whole, not nitpicking about the color of a single thread or the strength of each rivet. Such a number of details cannot be perfect 100% of the time - that never happens anywhere. That's one. Now the second - this is not a classic RPG - despite the claim of an open world - it is what you might call a Movie-RPG, because role-playing here is much more limited than in Neverwinter or [Divine Divinity](/games?search=Divine Divinity). This is a quite self-sufficient genre and it doesn’t matter what myths have been made about it or what labels have been attached - I really enjoyed playing it. By the way, one example of such a genre is Mass Effect 2. Of course, there are no complete matches, but it’s quite similar. In Phantom Liberty, by the way, there are many more Mass Effect-style super bosses.

Moreover, since [CyberPunk 2077](/games?search=CyberPunk 2077) is a creative product - subjectivity in its evaluation is an absolute necessity. "About tastes, we do not argue - that’s only said by those who have no taste" Johnny (c) - well then, Johnny, you are wrong here, as in many other cases.

A small digression - I am not a teenage girl, not a frozen punk, not a rebel for any reason - so I didn’t like Johnny - he's truly a self-absorbed jerk. The other thing is that this is indeed very realistic - we often have to interact and build relationships with such people who cannot listen to anyone but themselves and just get mad with joy at shitting on others, covering it with excuses that this is some kind of supposed "sincerity" and "honesty". But this doesn’t negate Johnny's integrity as a character, the excellent dialogues, and the thoroughness in creating the character of this jerk.

I will never be a fan of Johnny, I didn’t like his music and rock in his style - is not my thing at all - but for Johnny, the creators deserve a strong five.

So now about [CyberPunk 2077](/games?search=CyberPunk 2077) as a creative product - I personally really liked it and I have absolutely no regrets about the money spent on it. I’m well aware of the problems of console players - but thankfully I am not a console player and will never be one - on my PC it ran practically flawlessly with very beautiful graphics - and even recording video during the game did not lag it at all. So the whining of those who chose consoles and gamepads - is not mine, and I don't understand it and I don’t want to understand it. (This is probably mutual, but what can you do - we live in different worlds)

Now about the obscene lexicon that is richly and abundantly flavored throughout the dialogues in this game - in the social group where the main character (heroine) lives and communicates - such vocabulary seems completely natural and realistic. If you were to find yourself (God forbid) in such conditions - you would hear it even more and thicker, and you would express yourself the same way. Let’s not pretend to be daycare mechanics who, when a 16 wrench falls on their heads, say, "well, you, Petrovich, are so careless".

Thus, for dialogues and texts, as well as for the voice acting in the game itself, and not in the DLC - a solid five as well.

As for the voice acting - a separate delight - English speech wouldn’t allow feeling the surroundings fully (which Mass Effect 3 suffered from where half of the impression was cut off by an awful English voice acting. Awful in the sense that it was not native and required special effort to understand.)

Graphics - as I already mentioned a bit earlier - excellent. For me - beyond praise - and now it will be very hard for me to perceive other similar (I emphasize) games where the graphics are a head worse and the detailing of the environment is practically absent.

The only game that can be somewhat compared graphically is [Black Desert](/games?search=Black Desert) Online - but I spent five years in [Black Desert](/games?search=Black Desert) and can confidently say that [CyberPunk 2077](/games?search=CyberPunk 2077) outperforms [Black Desert](/games?search=Black Desert) in detailing and elaboration. As for character movements - I’m not joking - for example, scratching a leg while talking, throwing a cigarette and rubbing it with foot, completely natural emotional movements during scenes - leave [Black Desert](/games?search=Black Desert) no chance.

A huge number of references to familiar texts, works, or famous people - so-called Easter eggs, careful translation not only of dialogue texts but also of signs, messages, displays, and similar things - a solid five.

Now about the gameplay. Many call it a shooter - well, let them call it whatever they want, but what kind of shooter is it - more than half of the content can be completed without any shots at all, using only scripts, takedowns, and a sword/club. But of course, you can take a shotgun and just go on rampage. Yes, not everything can be resolved through conversations and stealth - but that doesn’t make the game an unequivocal shooter, no matter how much you try to label it. There’s plenty in the game to please your ego, besides shooting, but of course, it doesn't have everything. For instance, there's no fishing. The underwater content is microscopic, for example - well, it’s not subnautica. And in general, trying to fully please everyone - both shooters and role-players - is a task doomed to failure. In my opinion, a compromise between shooting, talking, watching, and driving has been achieved here. And very qualitatively achieved, despite.

I am well aware that the game is not perfect - but excuse me, are you perfect yourself?

You can nitpick about many things in it - but that’s how it should be, yes-yes. Such complex projects, involving a huge number of people, with imperfections - sometimes very unpleasant - are not borne without them at all. Nowhere and never.

I won’t list what scratched me or what I lacked during the passage - that is pointless - it will either be fixed or remain and I’ll have to come to terms with it. Well, until I can create a game of that level without all these mistakes myself.

I strongly ask perfect people with wings on their backs, who will try to tell me that one shouldn’t live in shit and thus condemn any shortcomings - to delta out of here and live in your crystal castles, and don’t intrude into the normal world with normal people. Yes, you understood correctly - messages like "this is crap, this is obvious" - these are messages from alternatively gifted individuals with whom there will be no discussion.

To sum up - [CyberPunk 2077](/games?search=CyberPunk 2077) was a success and left a very pleasant impression.

P.S. Surprisingly few boobs in the game.