Guide and Complete Walkthrough for Fallout 3 in Pictures

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For the role-playing series Fallout, one can endlessly choose epithets that characterize it. One of the most vivid epithets is "paranoid," i.e., based on paranoia. According to the backstory, in 2077 humanity played into its wars, and nuclear missiles fell upon the USA. America did not stay behind and struck at its main rival - China. What happened in Fallout 3 with the other countries is unclear. We only know that the action moved from the West Coast of the USA to Washington. How super mutants and other creatures made it to the East Coast is something we don't need to know (even though such a possibility may arise). All we need is to find meaning. The meaning of your existence in this terrifying, dangerous, and so alluring radioactive wasteland.

A word for the poor mutants...

"A super mutant, like a hamster, must do three things in life:

be born, die, and kick the bucket!"

...From the course of young fighters of the Brotherhood of Steel

As in all previous parts, one of the main dangers is not humans, but mutants, of which there are countless on the Wastelands. When encountering them, you need to know what weapon is suitable for a specific type of monster, as what will kill a zombie is unlikely to take down a super mutant.

  1. Radroaches. Your very first enemies in the game. They are simply very large cockroaches that can run fast and bite. At early stages of the game, it's best to use melee weapons against them.

  2. Mole Rats. A medium-sized creature, completely blind and tactless. They usually attack in packs and can be easily killed with a headshot from a shotgun. There's also a special weapon against them - "Repellent." You can only get it by completing a specific quest ("Wasteland Survival Guide").

  3. Drunken. Mutated bees. They shoot with their stingers and are nothing in close combat. One or two shots from a regular pistol will solve this problem.

  4. Dogs. There are different types of dogs - from feral to tamed. They are only dangerous if they attack in packs.

  5. Radscorpions. An imposing creature that is best fought with a shotgun or a rifle. Try not to let them get close to you, as they are some of the most serious opponents at the early stages of the game.

  6. Bloatflies. Crab-like creatures that walk on two legs. They have an almost impenetrable shell and can only be killed with a well-aimed shot to the face.

  7. Ferals. Skeletal zombies that have lost all reason. They tend to live in the subway, scream in a terrible voice, and run quickly. A dose of shot to the head will calm them down.

  8. Feral Wanderers. About the same as ordinary feral ghouls, but these run a bit faster. They wear something resembling body armor, making them a bit harder to kill.

  9. Super Mutants. Old acquaintances that have hardly changed since the first part. They are just as big and fierce and are still dumb and strong. They carry rifles, clubs, or grenades. Killing them (at first) is difficult, but a submachine gun or shotgun will always help.

  10. Centaurs. Creatures that resemble both a sphinx and a bloodsucker from