Berloga presented its experience in training technological personnel at the Moscow Video Game Week

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How to build a career in the gaming industry and what skills are needed to start were discussed at the Moscow International Video Games Week in Skolkovo. The National Technological Foundation "Berloga" presented a systematic path that helps schoolchildren and students turn their passion into a profession.

The President of the Association of Technological Circles Participants and the leader of the National Technological Foundation "Berloga" Alexey Fedoseev spoke at the discussion panel "Investments in Talent: Education and Universities in Game Development". Experts discussed what skills should be developed in adolescence to become a competitive specialist by the age of 20 and why technological circles are early investments in personnel.

Alexey Fedoseev emphasized the need for creating alternative channels for youth entry into the industry: "For 11 years, we have been developing the National Technological Olympiad. For more than six years, there has been a track for game development. Winners receive up to 10 additional points for the Unified State Exam and enter leading universities. This motivates schoolchildren to master technologies, programming, and design alongside their studies."

Multi-level training system

The circle movement offers a systematic approach to training personnel. Students in grades 5-7 can gain their first experience in game development at the NTO Junior.

In the senior track of the NTO, students work in teams: they learn to navigate the path from idea to finished product, analyze analogs, and manage the project according to all rules.

"A critically important question for schoolchildren is not just how to make a game, but how to create an interesting project with a well-thought-out concept," noted Alexey Fedoseev. "It is precisely the experience of contemplating an idea and bringing it to realization that often proves to be the most valuable for future professionals."

Tools for starting in the industry

The head of community engagement for the Technological Circles Movement Valeria Kirysheva moderated the session "My First Game: How to Start a Career in Game Development". She outlined the focus of the discussion: how to choose an idea for the first project, not get lost in a sea of technologies, and turn the first game into a confident career start.

There are already working tools for this:

  • Portal "Game Workshop 'Ursula'": includes educational courses, a game library, and constructors for creating 3D games and interactive stories.
  • Accelerator of Useful Games: teaches how to work with the full cycle of tasks. Here, participants go through an educational program, create prototypes, and receive feedback from industry experts.

"Useful games are not the entire industry, but a great starting point where it's easy to find an inspiring idea and clear examples. This becomes our base investment in talents," summarized Alexey Fedoseev.

About the event

The Moscow International Video Games Week took place from November 27 to 30, 2024. The central business program was held at the Skolkovo innovation center, where about 200 experts spoke. The event brought together over 330 urban venues, including computer clubs, shops, and educational institutions, gathering key representatives of the Russian gaming industry.