An Unusual Interview with the Developers of Majesty 2: The Fantasy Kingdom Sim on Gameinator.
Gameinator: In the first part of the game, Russian-speaking players were very pleased with the localization. Great sounds, lines, each unit had its own phrases, which were excellently translated and voiced. Will the second part have the same high-quality localization?
Ino-co: Yes, in Majesty 2, the character voices will be of the highest level. Each hero will have their own voice and set of lines. There will be a voiceover for the adviser, who provides hints to the player during the game, and briefings will be voiced. We approach the audio component just as seriously as the graphics. Here are some examples, so you can form an opinion about the character voicing:
Gameinator: Cyberlore released Majesty: The Fantasy Kingdom Sim in 2000. From the screenshots, it is evident that the graphics have changed drastically, although many still admire the graphics of the first part. What led to the decision to use the Gem3 technology?
Ino-co: The Gem3 engine, which has proven itself well in the strategic series Behind Enemy Lines, meets all the requirements we had when choosing an engine. First and foremost, it was destructible objects and somewhat fair physics. Moreover, the Gem3 engine has long been